Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_proxycandle_Create_0

(view raw script w/o annotations or w/e)
1
image_speed = 0;
2
final_speed = 0.5;
3
on = false;
4
scr_depth
scr_depth

function
scr_depth(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10)); }
();
5
alarm[0]
 = 15;
gml_Object_obj_proxycandle_Alarm_0.gml

allowed_to_sound = true;
6
allowed_to_sound = false;