Deltarune (Chapter 4) script viewer

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gml_Object_obj_overworld_danmaku_spawner_PreCreate_0

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1
event_inherited();
2
spreader = false;
3
range = 180;
4
fire_type = 0;
5
child_bullet = 1230;
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fire_rate = 3;
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shot_count = 1;
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spread_angle = 0;
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loop_type = 0;
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aim_at_player = false;
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oneshot = false;
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angle_bullet = true;
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damage = 15;
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start_delay = 5;
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start_angle = -135;
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start_amount = 0.5;
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rotation = 10;
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child_speed = 8;
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special = 0;