Deltarune (Chapter 4) script viewer

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gml_Object_obj_npc_jackenstein_Create_0

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1
event_inherited();
2
mydialoguer = -4;
3
skip = 0;
4
state = 0;
5
current_state = state;
6
state_loaded = false;
7
state_init = false;
8
darkened = true;
9
current_sprite_index = sprite_index;
10
anim_index = 0;
11
anim_speed = 0;
12
base_alpha = 0;
13
eyes_alpha = 0;
14
current_eyes_sprite = 268;
15
eyes_anim = 0;
16
is_laughing = false;
17
grief = false;
18
run_timer = 0;
19
heal_timer = 0;
20
heal_marker = -4;
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heal_alpha = 0;
22
hug_timer = 0;
23
flash_timer = 0;
24
test_timer = 0;
25
beam_alpha = 0;
26
beam_siner_amt = 0;
27
beam_siner = 0;
28
beam_rotation = 0;
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beam_rotation_amt = 0;
30
beam_width = 0;
31
play_sound = false;
32
play_sound_pitch = 1;
33
sound_index = -4;
34
destroyoverlay = false;