|
1
|
if (global.chapter < 4)
|
|
2
|
{
|
|
3
|
var jukebox = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (44, 82, bg_dw_castle_cafe_juke);
|
|
4
|
with (jukebox)
|
|
5
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
6
|
var table_a = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (42, 230, bg_dw_castle_cafe_table);
|
|
7
|
with (table_a)
|
|
8
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
9
|
var table_b = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (260, 230, bg_dw_castle_cafe_table);
|
|
10
|
with (table_b)
|
|
11
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
12
|
var table_c = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (140, 325, bg_dw_castle_cafe_table);
|
|
13
|
with (table_c)
|
|
14
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
15
|
var table_collider_a = instance_create(table_a.x + 8, table_a.y + 10, obj_soliddark);
|
|
16
|
table_collider_a.image_xscale = 1.9;
|
|
17
|
table_collider_a.image_yscale = 1.3;
|
|
18
|
var table_collider_b = instance_create(table_b.x + 8, table_b.y + 10, obj_soliddark);
|
|
19
|
table_collider_b.image_xscale = 1.9;
|
|
20
|
table_collider_b.image_yscale = 1.3;
|
|
21
|
var table_collider_c = instance_create(table_c.x + 8, table_c.y + 10, obj_soliddark);
|
|
22
|
table_collider_c.image_xscale = 1.9;
|
|
23
|
table_collider_c.image_yscale = 1.3;
|
|
24
|
var counter = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (365, 110, bg_dw_castle_cafe_counter);
|
|
25
|
counter.depth = 98000;
|
|
26
|
tm_con = -1;
|
|
27
|
t_con = -1;
|
|
28
|
if (global.chapter == 1)
|
|
29
|
{
|
|
30
|
var topchef = instance_create(395, 70, obj_npc_room);
|
|
31
|
topchef.sprite_index = spr_topchef;
|
|
32
|
}
|
|
33
|
if (global.chapter >= 2)
|
|
34
|
{
|
|
35
|
if (global.chapter == 2 && global.plot < 200)
|
|
36
|
{
|
|
37
|
var topchef = instance_create(405, 70, obj_npc_room);
|
|
38
|
topchef.sprite_index = spr_topchef;
|
|
39
|
}
|
|
40
|
else
|
|
41
|
{
|
|
42
|
var swatchlingA = instance_create(418, 62, obj_npc_room);
|
|
43
|
swatchlingA.sprite_index = spr_npc_swatchling_cafe;
|
|
44
|
with (swatchlingA)
|
|
45
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
46
|
if (global.flag[636 recruit_butler] == 1)
|
|
47
|
{
|
|
48
|
var swatchlingB = instance_create(517, 187, obj_npc_room);
|
|
49
|
swatchlingB.sprite_index = spr_npc_swatchling_down;
|
|
50
|
with (swatchlingB)
|
|
51
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
52
|
}
|
|
53
|
if (global.flag[642 recruit_task_manager] == 1 && global.flag[632 recruit_tasque] == 1)
|
|
54
|
{
|
|
55
|
var tm = instance_create(237, 23, obj_npc_room);
|
|
56
|
tm.sprite_index = spr_npc_tasquemanager;
|
|
57
|
tm.image_xscale = -2;
|
|
58
|
}
|
|
59
|
if (global.flag[632 recruit_tasque] == 1)
|
|
60
|
{
|
|
61
|
var tasqueA = instance_create(255, 63, obj_npc_room);
|
|
62
|
tasqueA.sprite_index = spr_tasque_idle;
|
|
63
|
}
|
|
64
|
}
|
|
65
|
}
|
|
66
|
}
|
|
67
|
else
|
|
68
|
{
|
|
69
|
kk_timer = 0;
|
|
70
|
kk_flip = false;
|
|
71
|
tm_note = false;
|
|
72
|
tm_timer = 0;
|
|
73
|
sweet_note = false;
|
|
74
|
sweet_timer = 0;
|
|
75
|
for (var i = 0; i < 6; i++)
|
|
76
|
{
|
|
77
|
var _light = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (178 + (i * 76), 10, spr_dw_castle_cafe_light);
|
|
78
|
with (_light)
|
|
79
|
{
|
|
80
|
image_speed = 0.2;
|
|
81
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
82
|
}
|
|
83
|
var _beam = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (178 + (i * 76), 10, spr_dw_castle_cafe_light_beam);
|
|
84
|
with (_beam)
|
|
85
|
{
|
|
86
|
image_speed = 0.2;
|
|
87
|
image_alpha = 0.5;
|
|
88
|
}
|
|
89
|
_beam.depth = _light.depth + 1;
|
|
90
|
}
|
|
91
|
var _curtains = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (146, 0, spr_dw_castle_cafe_curtain);
|
|
92
|
_curtains.depth = 98590;
|
|
93
|
if (global.flag[642 recruit_task_manager] == 1)
|
|
94
|
{
|
|
95
|
tm_note = true;
|
|
96
|
tm_marker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (190, 28, spr_npc_tm_sing);
|
|
97
|
with (tm_marker)
|
|
98
|
{
|
|
99
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
100
|
image_speed = 0.2;
|
|
101
|
}
|
|
102
|
}
|
|
103
|
if (scr_recruited_all_previous())
|
|
104
|
{
|
|
105
|
sweet_note = true;
|
|
106
|
kk_flip = true;
|
|
107
|
kk_marker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (320, 10, spr_npc_kk_highhat);
|
|
108
|
with (kk_marker)
|
|
109
|
{
|
|
110
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
111
|
image_speed = 0;
|
|
112
|
}
|
|
113
|
var drum_marker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (310, 50, spr_susie_drum_isolate);
|
|
114
|
with (drum_marker)
|
|
115
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
116
|
sweet_marker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (460, 80, spr_npc_sweet_sing);
|
|
117
|
with (sweet_marker)
|
|
118
|
{
|
|
119
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
120
|
image_speed = 0.1;
|
|
121
|
}
|
|
122
|
var saxman_marker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (525, 40, spr_shadowman_sax_a);
|
|
123
|
with (saxman_marker)
|
|
124
|
{
|
|
125
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
126
|
image_speed = 0.2;
|
|
127
|
}
|
|
128
|
}
|
|
129
|
var swatchlingA = instance_create(715, 60, obj_npc_room);
|
|
130
|
swatchlingA.sprite_index = spr_npc_swatchling_cafe;
|
|
131
|
with (swatchlingA)
|
|
132
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
133
|
if (global.flag[642 recruit_task_manager] == 1 && global.flag[632 recruit_tasque] == 1 && global.flag[654 recruit_shadowguy] == 1)
|
|
134
|
{
|
|
135
|
swatchlingA.sprite_index = spr_npc_swatchling_cafe_neko;
|
|
136
|
var shadowguy_dancerA = instance_create(226, 270, obj_npc_room_animated);
|
|
137
|
with (shadowguy_dancerA)
|
|
138
|
{
|
|
139
|
extflag = "shadowguy_dance";
|
|
140
|
sprite_index = spr_npc_shadowguy_cat_dance;
|
|
141
|
scr_flipscr_flip
function scr_flip(arg0)
{
if (arg0 == "h" || arg0 == "x")
{
x += ((sprite_get_width(sprite_index) - (sprite_get_xoffset(sprite_index) * 2)) * image_xscale);
image_xscale = -image_xscale;
}
else
{
y += ((sprite_get_height(sprite_index) - (sprite_get_yoffset(sprite_index) * 2)) * image_yscale);
image_yscale = -image_yscale;
}
} ("x");
|
|
142
|
x = 226;
|
|
143
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
144
|
}
|
|
145
|
var tasque_dancerA = instance_create(263, 150, obj_npc_room_animated);
|
|
146
|
with (tasque_dancerA)
|
|
147
|
{
|
|
148
|
extflag = "tasque_dance";
|
|
149
|
sprite_index = spr_npc_tasque_dance;
|
|
150
|
scr_flipscr_flip
function scr_flip(arg0)
{
if (arg0 == "h" || arg0 == "x")
{
x += ((sprite_get_width(sprite_index) - (sprite_get_xoffset(sprite_index) * 2)) * image_xscale);
image_xscale = -image_xscale;
}
else
{
y += ((sprite_get_height(sprite_index) - (sprite_get_yoffset(sprite_index) * 2)) * image_yscale);
image_yscale = -image_yscale;
}
} ("x");
|
|
151
|
x = 263;
|
|
152
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
153
|
}
|
|
154
|
var tasque_dancerB = instance_create(263, 150, obj_npc_room_animated);
|
|
155
|
with (tasque_dancerB)
|
|
156
|
{
|
|
157
|
extflag = "tasque_dance";
|
|
158
|
sprite_index = spr_npc_tasque_dance;
|
|
159
|
x = 263;
|
|
160
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
161
|
}
|
|
162
|
var tasque_dancerC = instance_create(589, 150, obj_npc_room_animated);
|
|
163
|
with (tasque_dancerC)
|
|
164
|
{
|
|
165
|
extflag = "tasque_dance";
|
|
166
|
sprite_index = spr_npc_tasque_dance;
|
|
167
|
scr_flipscr_flip
function scr_flip(arg0)
{
if (arg0 == "h" || arg0 == "x")
{
x += ((sprite_get_width(sprite_index) - (sprite_get_xoffset(sprite_index) * 2)) * image_xscale);
image_xscale = -image_xscale;
}
else
{
y += ((sprite_get_height(sprite_index) - (sprite_get_yoffset(sprite_index) * 2)) * image_yscale);
image_yscale = -image_yscale;
}
} ("x");
|
|
168
|
x = 589;
|
|
169
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
170
|
}
|
|
171
|
var shadowguy_dancerB = instance_create(580, 148, obj_npc_room_animated);
|
|
172
|
with (shadowguy_dancerB)
|
|
173
|
{
|
|
174
|
extflag = "shadowguy_dance";
|
|
175
|
sprite_index = spr_npc_shadowguy_cat_dance;
|
|
176
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
177
|
}
|
|
178
|
}
|
|
179
|
}
|