Deltarune (Chapter 4) script viewer

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gml_Object_obj_noellehouse_bathroom_Create_0

(view raw script w/o annotations or w/e)
1
vent_entrance_marker = 
scr_marker
scr_marker

function
scr_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; } return thismarker; }
(127, 40, spr_noellehouse_vent_closed_bathroom);
2
vent_entrance_marker.depth = 6100;
3
vent_cover_marker = 
scr_marker
scr_marker

function
scr_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; } return thismarker; }
(vent_entrance_marker.x, vent_entrance_marker.y, spr_noellehouse_vent_closed_bathroom_cover);
4
vent_cover_marker.depth = 5999;
5
left_cover = 
scr_marker
scr_marker

function
scr_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; } return thismarker; }
(120, 40, spr_pixel_white);
6
left_cover.depth = 6000;
7
left_cover.image_yscale = 4;
8
left_cover.image_blend = #FFF0EB;
9
right_cover = 
scr_marker
scr_marker

function
scr_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; } return thismarker; }
(150, 40, spr_pixel_white);
10
right_cover.depth = 6000;
11
right_cover.image_yscale = 4;
12
right_cover.image_blend = #FFF0EB;
13
trashcan_marker = 
scr_marker
scr_marker

function
scr_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; } return thismarker; }
(210, 150, spr_noellehouse_bathroom_trashcan);
14
with (trashcan_marker)
15
    
scr_depth
scr_depth

function
scr_depth(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10)); }
();
16
var toilet_marker = 
scr_marker
scr_marker

function
scr_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; } return thismarker; }
(126, 48, spr_noellehouse_bathroom_toilet);
17
toilet_marker.depth = 100000;
18
var shower_marker = 
scr_marker
scr_marker

function
scr_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; } return thismarker; }
(90, 49, spr_noellehouse_bathroom_shower_head);
19
shower_marker.depth = 100000;
20
var curtain_marker = 
scr_marker
scr_marker

function
scr_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; } return thismarker; }
(79, 60, spr_noellehouse_bathroom_shower_curtain);
21
curtain_marker.depth = 100000;
22
var vent_marker = 
scr_marker
scr_marker

function
scr_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; } return thismarker; }
(vent_entrance_marker.x, 40, spr_noellehouse_vent_closed_bathroom);
23
vent_marker.depth = 100000;