|
1
|
if (init == 0)
|
|
2
|
{
|
|
3
|
init = 1;
|
|
4
|
if (global.flag[1544] == 0)
|
|
5
|
{
|
|
6
|
if (idlesprite == spr_holywater_idle)
|
|
7
|
{
|
|
8
|
global.monstercomment[myself] = stringsetloc((Tired)"(Tired)", "scr_monster_make_tired_slash_scr_monster_make_tired_gml_1_0" );
|
|
9
|
global.monsterstatus[myself] = 1;
|
|
10
|
startedtired = true;
|
|
11
|
init = 1;
|
|
12
|
global.battlemsg[0] = stringsetloc(* Mizzle is sleeping peacefully!"* Mizzle is sleeping peacefully!", "obj_mizzle_enemy_slash_Step_0_gml_19_0" );
|
|
13
|
}
|
|
14
|
}
|
|
15
|
}
|
|
16
|
if (global.monsterstatus[myself] == 1)
|
|
17
|
{
|
|
18
|
idlesprite = spr_holywater_idle;
|
|
19
|
}
|
|
20
|
else
|
|
21
|
{
|
|
22
|
idlesprite = spr_holywater_alarm;
|
|
23
|
global.monstercomment[myself] = "";
|
|
24
|
if (startedtired == true)
|
|
25
|
global.flag[1544] = 1;
|
|
26
|
}
|
|
27
|
if (global.mercymod[myself] >= 100)
|
|
28
|
{
|
|
29
|
if (global.monsterstatus[myself] == 1)
|
|
30
|
idlesprite = spr_holywater_idle_pink;
|
|
31
|
else
|
|
32
|
idlesprite = spr_holywater_alarm_pink;
|
|
33
|
hurtsprite = spr_holywater_hurt_pink;
|
|
34
|
}
|
|
35
|
sparedsprite = idlesprite;
|
|
36
|
if (global.monster[myself] == 1)
|
|
37
|
{
|
|
38
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk") && talked == 0)
|
|
39
|
{
|
|
40
|
scr_randomtargetscr_randomtarget
function scr_randomtarget()
{
abletotarget = 1;
if (global.charcantarget[0] == 0 && global.charcantarget[1] == 0 && global.charcantarget[2] == 0)
abletotarget = 0;
mytarget = choose(0, 1, 2);
if (abletotarget == 1)
{
while (global.charcantarget[mytarget] == 0)
mytarget = choose(0, 1, 2);
}
else
{
mytarget = 3;
}
global.targeted[mytarget] = 1;
if (global.chapter >= 2 && mytarget != 3)
{
if (global.charcantarget[0])
global.targeted[0] = 1;
if (global.charcantarget[1])
global.targeted[1] = 1;
if (global.charcantarget[2])
global.targeted[2] = 1;
mytarget = 4;
}
} ();
|
|
41
|
setbattlemsg = false;
|
|
42
|
myattackchoice = choose(0, 1);
|
|
43
|
if (global.monsterstatus[myself] == 1)
|
|
44
|
myattackchoice = 0;
|
|
45
|
else
|
|
46
|
myattackchoice = 1;
|
|
47
|
myattackpriority = 1;
|
|
48
|
if (myattackchoice == 2)
|
|
49
|
myattackpriority = 50;
|
|
50
|
scr_attackpriorityscr_attackpriority
function scr_attackpriority(arg0)
{
if (i_ex(obj_battlecontroller))
{
if (obj_battlecontroller.attackpriority < arg0)
{
obj_battlecontroller.attackpriority = arg0;
return true;
}
else
{
return false;
}
}
else
{
return false;
}
} (myattackpriority - 1);
|
|
51
|
if (!instance_exists(obj_darkener))
|
|
52
|
instance_create(0, 0, obj_darkener);
|
|
53
|
global.typer = 50;
|
|
54
|
rr = choose(0, 1, 2, 3);
|
|
55
|
if (global.monsterstatus[myself] != 1)
|
|
56
|
{
|
|
57
|
if (rr == 0)
|
|
58
|
msgsetloc(0, Who's there? Who's there?"Who's there?&Who's there?", "obj_mizzle_enemy_slash_Step_0_gml_76_0" );
|
|
59
|
if (rr == 1)
|
|
60
|
msgsetloc(0, Water you doing?"Water you&doing?", "obj_mizzle_enemy_slash_Step_0_gml_77_0" );
|
|
61
|
if (rr == 2)
|
|
62
|
msgsetloc(0, What is it? What is it?"What is it?&What is it?", "obj_mizzle_enemy_slash_Step_0_gml_78_0" );
|
|
63
|
if (rr == 3)
|
|
64
|
msgsetloc(0, Am I still dreaming?"Am I still&dreaming?", "obj_mizzle_enemy_slash_Step_0_gml_79_0" );
|
|
65
|
myblcon = scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
if (arg2 == 11)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_z;
return myblcon;
}
} (x - 10, y + 42, 10);
|
|
66
|
myblcon.creator = id;
|
|
67
|
}
|
|
68
|
else
|
|
69
|
{
|
|
70
|
msgsetloc(0, "", "obj_mizzle_enemy_slash_Step_0_gml_85_0");
|
|
71
|
myblcon = scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
if (arg2 == 11)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_z;
return myblcon;
}
} (x - 43, y + 42, 11);
|
|
72
|
myblcon.creator = id;
|
|
73
|
}
|
|
74
|
talked = 1;
|
|
75
|
talktimer = 0;
|
|
76
|
rtimer = 0;
|
|
77
|
}
|
|
78
|
if (talked == 1 && scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk"))
|
|
79
|
scr_blconskipscr_blconskip
function scr_blconskip(arg0)
{
if (arg0 >= 0)
{
if (button1_p() && talktimer > arg0)
talktimer = talkmax;
talktimer += 1;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
with (obj_guei_balloon)
instance_destroy();
global.mnfight = 1.5;
}
}
else if (arg0 == -1)
{
if (instance_exists(obj_writer) == false)
global.mnfight = 1.5;
}
else if (arg0 == -2)
{
talktimer += 1;
if (talktimer > 15)
talktimer = talkmax;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
with (obj_guei_balloon)
instance_destroy();
global.mnfight = 1.5;
}
}
} (15);
|
|
80
|
if (global.mnfight == 1.5)
|
|
81
|
{
|
|
82
|
if (scr_attackpriorityscr_attackpriority
function scr_attackpriority(arg0)
{
if (i_ex(obj_battlecontroller))
{
if (obj_battlecontroller.attackpriority < arg0)
{
obj_battlecontroller.attackpriority = arg0;
return true;
}
else
{
return false;
}
}
else
{
return false;
}
} (myattackpriority))
|
|
83
|
{
|
|
84
|
if (!instance_exists(obj_growtangle))
|
|
85
|
instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 170, obj_growtangle);
|
|
86
|
if (!instance_exists(obj_moveheart))
|
|
87
|
scr_moveheartscr_moveheart
function scr_moveheart()
{
global.inv = 0;
if (global.chapter == 4 && (i_ex(obj_hammer_of_justice_enemy) || i_ex(obj_sound_of_justice_enemy)))
return instance_create(obj_herosusie.x - 250, obj_herosusie.y + 40, obj_moveheart);
else
return instance_create(obj_herokris.x + 10, obj_herokris.y + 40, obj_moveheart);
} ();
|
|
88
|
global.mnfight = 2;
|
|
89
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (90);
|
|
90
|
}
|
|
91
|
}
|
|
92
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("bullets") && attacked == 0)
|
|
93
|
{
|
|
94
|
rtimer += 1;
|
|
95
|
if (rtimer == 12)
|
|
96
|
{
|
|
97
|
if (myattackchoice == 0)
|
|
98
|
{
|
|
99
|
global.monsterattackname[myself] = "newholywatereye";
|
|
100
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
101
|
dc.type = 110.5;
|
|
102
|
dc.special = difficulty;
|
|
103
|
}
|
|
104
|
else if (myattackchoice == 1)
|
|
105
|
{
|
|
106
|
global.monsterattackname[myself] = "holywaterC";
|
|
107
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
108
|
dc.type = 111;
|
|
109
|
dc.special = difficulty;
|
|
110
|
}
|
|
111
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (270);
|
|
112
|
ruckus = 0;
|
|
113
|
silence = 0;
|
|
114
|
turns += 1;
|
|
115
|
attacked = 1;
|
|
116
|
}
|
|
117
|
}
|
|
118
|
if (global.mnfight == 2 && global.turntimer <= 1)
|
|
119
|
{
|
|
120
|
if (setbattlemsg == false)
|
|
121
|
{
|
|
122
|
global.typer = 6;
|
|
123
|
global.fc = 0;
|
|
124
|
rr = choose(0, 1, 2, 3);
|
|
125
|
if (scr_messagepriorityscr_messagepriority
function scr_messagepriority(arg0)
{
if (i_ex(obj_battlecontroller))
{
if (obj_battlecontroller.messagepriority < arg0)
{
obj_battlecontroller.messagepriority = arg0;
return true;
}
else
{
return false;
}
}
else
{
return false;
}
} (random(2)))
|
|
126
|
{
|
|
127
|
var substring = string(myself);
|
|
128
|
if (rr == 0)
|
|
129
|
global.battlemsg[0] = stringsetloc(* Mizzle sings effervescently."* Mizzle sings effervescently.", "obj_mizzle_enemy_slash_Step_0_gml_186_0" );
|
|
130
|
if (rr == 1)
|
|
131
|
global.battlemsg[0] = stringsetloc(* Mizzle ho-hums, ho-hums."* Mizzle ho-hums, ho-hums.", "obj_mizzle_enemy_slash_Step_0_gml_187_0" );
|
|
132
|
if (rr == 2)
|
|
133
|
global.battlemsg[0] = stringsetloc(* Mizzle uses a ring left by a cup as a magic circle."* Mizzle uses a ring left by a cup as a magic circle.", "obj_mizzle_enemy_slash_Step_0_gml_188_0" );
|
|
134
|
if (rr == 3)
|
|
135
|
global.battlemsg[0] = stringsetloc(* Mizzle contemplates going back in her container."* Mizzle contemplates going back in her container.", "obj_mizzle_enemy_slash_Step_0_gml_189_0" );
|
|
136
|
if (irandom(100) < 3)
|
|
137
|
global.battlemsg[0] = stringsetloc(* Smells like the rainbow made by the sprinkler."* Smells like the rainbow made by the sprinkler.", "obj_mizzle_enemy_slash_Step_0_gml_190_0" );
|
|
138
|
}
|
|
139
|
if (global.monsterstatus[myself] == 1)
|
|
140
|
{
|
|
141
|
if (scr_messagepriorityscr_messagepriority
function scr_messagepriority(arg0)
{
if (i_ex(obj_battlecontroller))
{
if (obj_battlecontroller.messagepriority < arg0)
{
obj_battlecontroller.messagepriority = arg0;
return true;
}
else
{
return false;
}
}
else
{
return false;
}
} (100 + random(2)))
|
|
142
|
global.battlemsg[0] = stringsetloc(* Mizzle is dozing."* Mizzle is dozing.", "obj_mizzle_enemy_slash_Step_0_gml_195_0" );
|
|
143
|
}
|
|
144
|
if (global.monsterhp[myself] <= (global.monstermaxhp[myself] / 3))
|
|
145
|
{
|
|
146
|
if (scr_messagepriorityscr_messagepriority
function scr_messagepriority(arg0)
{
if (i_ex(obj_battlecontroller))
{
if (obj_battlecontroller.messagepriority < arg0)
{
obj_battlecontroller.messagepriority = arg0;
return true;
}
else
{
return false;
}
}
else
{
return false;
}
} (100 + random(2)))
|
|
147
|
global.battlemsg[0] = stringsetloc(* Mizzle's hat is melting."* Mizzle's hat is melting.", "obj_mizzle_enemy_slash_Step_0_gml_200_0" );
|
|
148
|
}
|
|
149
|
if (global.mercymod[myself] >= 100)
|
|
150
|
{
|
|
151
|
if (scr_messagepriorityscr_messagepriority
function scr_messagepriority(arg0)
{
if (i_ex(obj_battlecontroller))
{
if (obj_battlecontroller.messagepriority < arg0)
{
obj_battlecontroller.messagepriority = arg0;
return true;
}
else
{
return false;
}
}
else
{
return false;
}
} (100 + random(2)))
|
|
152
|
global.battlemsg[0] = stringsetloc(* Mizzle turns the hue of unsweetened caffeine-free pink lemonade."* Mizzle turns the hue of unsweetened caffeine-free pink lemonade.", "obj_mizzle_enemy_slash_Step_0_gml_205_0" );
|
|
153
|
}
|
|
154
|
setbattlemsg = true;
|
|
155
|
}
|
|
156
|
}
|
|
157
|
}
|
|
158
|
if (global.myfight == 3)
|
|
159
|
{
|
|
160
|
xx = __view_get(e__VW.XView, 0);
|
|
161
|
yy = __view_get(e__VW.YView, 0);
|
|
162
|
if (acting == 1 && actcon == 0)
|
|
163
|
{
|
|
164
|
actcon = 1;
|
|
165
|
msgsetloc(0, * MIZZLE - A sleepy water spirit. When TIRED, use Ralsei's PACIFY!Wait for inputClose Message"* MIZZLE - A sleepy water spirit. When TIRED, use Ralsei's PACIFY!/%", "obj_mizzle_enemy_slash_Step_0_gml_226_0" );
|
|
166
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
167
|
}
|
|
168
|
if (acting == 2 && actcon == 0)
|
|
169
|
{
|
|
170
|
acting = 2.1;
|
|
171
|
msgsetloc(0, * You DAZZLEd MIZZLE!Wait for inputClose Message"* You DAZZLEd MIZZLE!/%", "obj_mizzle_enemy_slash_Step_0_gml_233_0" );
|
|
172
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
173
|
}
|
|
174
|
if (acting == 2.1 && actcon == 0)
|
|
175
|
{
|
|
176
|
dazzletimer++;
|
|
177
|
if (dazzletimer == 1)
|
|
178
|
scr_battle_sprite_setscr_battle_sprite_set
function scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 8;
hurt = 0;
attacktimer = 0;
sprite_index = arg1;
image_speed = arg2;
image_index = 0;
if (arg3 == 0)
maxframes = image_number;
global.faceaction[myself] = 0;
}
}
} ("kris", spr_krisb_act, 1, 1);
|
|
179
|
if (dazzletimer == 1)
|
|
180
|
snd_play_x(snd_bell_bounce_short, 1, 1);
|
|
181
|
if (dazzletimer == 11)
|
|
182
|
snd_play_x(snd_bell_bounce_short, 1, 1.1);
|
|
183
|
if (dazzletimer == 21)
|
|
184
|
snd_play_x(snd_bell_bounce_short, 1, 1.2);
|
|
185
|
if (dazzletimer == 23)
|
|
186
|
{
|
|
187
|
repeat (6)
|
|
188
|
instance_create_depth(obj_herokris.x + 40, obj_herokris.y + 20 + irandom(40), obj_herokris.depth + 1, obj_dazzle_particle);
|
|
189
|
}
|
|
190
|
if (dazzletimer >= 30)
|
|
191
|
{
|
|
192
|
if (global.monsterstatus[myself] == 1)
|
|
193
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
with (obj_dmgwriter)
{
if (type == 5 && mercytimer < 8)
_playsound = 0;
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 50);
|
|
194
|
else
|
|
195
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
with (obj_dmgwriter)
{
if (type == 5 && mercytimer < 8)
_playsound = 0;
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 35);
|
|
196
|
var offset = 0;
|
|
197
|
if (object_index == obj_guei_enemy)
|
|
198
|
offset = 20;
|
|
199
|
if (global.monsterstatus[myself] == 1)
|
|
200
|
{
|
|
201
|
var __tiredwriter = instance_create(global.monsterx[myself], ((global.monstery[myself] - (global.hittarget[global.chartarget[myself]] * 20)) + 20) - offset, obj_dmgwriter);
|
|
202
|
__tiredwriter.type = 14;
|
|
203
|
}
|
|
204
|
global.monsterstatus[myself] = 0;
|
|
205
|
global.hittarget[global.chartarget[myself]] += 1;
|
|
206
|
scr_battle_sprite_resetscr_battle_sprite_reset
function scr_battle_sprite_reset(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 0;
hurt = 0;
attacktimer = 0;
attacked = 0;
global.faceaction[myself] = 0;
}
}
} ("kris");
|
|
207
|
dazzletimer = 0;
|
|
208
|
actcon = 1;
|
|
209
|
}
|
|
210
|
}
|
|
211
|
if (acting == 3 && actcon == 0)
|
|
212
|
{
|
|
213
|
msgsetloc(0, * Susie EMBEZZLED an item!Wait for inputClose Message"* Susie EMBEZZLED an item!/%", "obj_mizzle_enemy_slash_Step_0_gml_272_0" );
|
|
214
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
215
|
scr_battle_sprite_setscr_battle_sprite_set
function scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 8;
hurt = 0;
attacktimer = 0;
sprite_index = arg1;
image_speed = arg2;
image_index = 0;
if (arg3 == 0)
maxframes = image_number;
global.faceaction[myself] = 0;
}
}
} ("susie", spr_susie_jump_back, 1, 1);
|
|
216
|
obj_herosusie.vspeed = -40;
|
|
217
|
snd_play(snd_jump);
|
|
218
|
acting = 3.1;
|
|
219
|
}
|
|
220
|
if (acting == 3.1 && actcon == 0)
|
|
221
|
{
|
|
222
|
timer++;
|
|
223
|
if (timer == 20)
|
|
224
|
{
|
|
225
|
obj_herosusie.x = x + 20;
|
|
226
|
obj_herosusie.y = cameray() - 100;
|
|
227
|
obj_herosusie.vspeed = 30;
|
|
228
|
obj_herosusie.depth = depth - 1;
|
|
229
|
}
|
|
230
|
if ((obj_herosusie.y + obj_herosusie.vspeed) > (y - 40) && timer > 20)
|
|
231
|
{
|
|
232
|
obj_herosusie.y = y - 40;
|
|
233
|
obj_herosusie.vspeed = 0;
|
|
234
|
snd_play(snd_bump);
|
|
235
|
scr_battle_sprite_setscr_battle_sprite_set
function scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 8;
hurt = 0;
attacktimer = 0;
sprite_index = arg1;
image_speed = arg2;
image_index = 0;
if (arg3 == 0)
maxframes = image_number;
global.faceaction[myself] = 0;
}
}
} ("susie", spr_susie_kneel_heal_alt_right, 0, 1);
|
|
236
|
scr_shakeobjscr_shakeobj
function scr_shakeobj()
{
var _shakeobj = instance_create(x, y, obj_shakeobj);
_shakeobj.target = id;
if (argument_count >= 1)
{
if (i_ex(argument0))
_shakeobj.target = argument0;
}
if (argument_count >= 2)
{
if (argument1 != -1)
_shakeobj.shakeamt = argument1;
}
if (argument_count >= 3)
{
if (argument2 != -1)
_shakeobj.shakereduct = argument2;
}
with (_shakeobj)
event_user(0);
} ();
|
|
237
|
with (obj_herosusie)
|
|
238
|
scr_shakeobjscr_shakeobj
function scr_shakeobj()
{
var _shakeobj = instance_create(x, y, obj_shakeobj);
_shakeobj.target = id;
if (argument_count >= 1)
{
if (i_ex(argument0))
_shakeobj.target = argument0;
}
if (argument_count >= 2)
{
if (argument1 != -1)
_shakeobj.shakeamt = argument1;
}
if (argument_count >= 3)
{
if (argument2 != -1)
_shakeobj.shakereduct = argument2;
}
with (_shakeobj)
event_user(0);
} ();
|
|
239
|
timer = 0;
|
|
240
|
acting = 3.3;
|
|
241
|
}
|
|
242
|
}
|
|
243
|
if (acting == 3.3 && actcon == 0)
|
|
244
|
{
|
|
245
|
scr_itemcheck_pocketscr_itemcheck_pocket
function scr_itemcheck_pocket(arg0)
{
haveit = 0;
itemcount = 0;
for (var __i = 0; __i < global.flag[64 storage_size]; __i += 1)
{
if (global.pocketitem[__i] == arg0)
haveit = 1;
if (global.pocketitem[__i] == arg0)
itemcount += 1;
}
return haveit;
} (0);
|
|
246
|
if (havestolenbefore)
|
|
247
|
{
|
|
248
|
snd_play(snd_cantselect);
|
|
249
|
msgsetloc(0, * But, there was nothing to steal!Wait for inputClose Message"* But, there was nothing to steal!/%", "obj_mizzle_enemy_slash_Step_0_gml_321_0" );
|
|
250
|
}
|
|
251
|
else if (scr_inventoryspacescr_inventoryspace
function scr_inventoryspace()
{
var freespace = 0;
var inventoryspace = 12;
for (var i = 0; i < inventoryspace; i++)
{
if (global.item[i] == 0)
freespace++;
}
debug_message("from " + object_get_name(object_index) + ": scr_inventoryspace(): free inventory slots=" + string(freespace));
return freespace;
}
function scr_pocketspace()
{
var pocketspace = 0;
for (var i = 0; i < global.flag[64 storage_size]; i++)
{
if (global.pocketitem[i] == 0)
pocketspace++;
}
debug_message("from " + object_get_name(object_index) + ": scr_pocketspace(): free pocket slots=" + string(pocketspace));
return pocketspace;
} () == 0 && itemcount == 0)
|
|
252
|
{
|
|
253
|
snd_play(snd_cantselect);
|
|
254
|
msgsetloc(0, * But, your items are full!Wait for inputClose Message"* But, your items are full!/%", "obj_mizzle_enemy_slash_Step_0_gml_326_0" );
|
|
255
|
}
|
|
256
|
else if (global.monsterstatus[myself] == 0 && irandom(100) < 50)
|
|
257
|
{
|
|
258
|
snd_play(snd_cantselect);
|
|
259
|
msgsetloc(0, * But, she failed!Wait for inputClose Message"* But, she failed!/%", "obj_mizzle_enemy_slash_Step_0_gml_331_0" );
|
|
260
|
}
|
|
261
|
else
|
|
262
|
{
|
|
263
|
snd_play(snd_item);
|
|
264
|
havestolenbefore = true;
|
|
265
|
var rand = irandom(100);
|
|
266
|
if (rand <= 30)
|
|
267
|
{
|
|
268
|
msgsetloc(0, * Stole 100 Dark Dollars!Wait for inputClose Message"* Stole 100 Dark Dollars!/%", "obj_mizzle_enemy_slash_Step_0_gml_342_0" );
|
|
269
|
scr_itemget_anytypescr_itemget_anytype
function scr_itemget_anytype(arg0, arg1)
{
noroom = 0;
if (arg1 == "item")
scr_itemget(arg0);
if (arg1 == "weapon")
scr_weaponget(arg0);
if (arg1 == "armor")
scr_armorget(arg0);
if (arg1 == "key")
scr_keyitemget(arg0);
if (arg1 == "money")
global.gold += arg0;
} (100, "money");
|
|
270
|
}
|
|
271
|
else if (rand > 30 && rand <= 60)
|
|
272
|
{
|
|
273
|
msgsetloc(0, * Stole Scarlixir!Wait for inputClose Message"* Stole Scarlixir!/%", "obj_mizzle_enemy_slash_Step_0_gml_347_0" );
|
|
274
|
scr_itemget_anytypescr_itemget_anytype
function scr_itemget_anytype(arg0, arg1)
{
noroom = 0;
if (arg1 == "item")
scr_itemget(arg0);
if (arg1 == "weapon")
scr_weaponget(arg0);
if (arg1 == "armor")
scr_armorget(arg0);
if (arg1 == "key")
scr_keyitemget(arg0);
if (arg1 == "money")
global.gold += arg0;
} (62, "item");
|
|
275
|
}
|
|
276
|
else if (rand > 60 && rand <= 90)
|
|
277
|
{
|
|
278
|
msgsetloc(0, * Stole Darker Candy!Wait for inputClose Message"* Stole Darker Candy!/%", "obj_mizzle_enemy_slash_Step_0_gml_352_0" );
|
|
279
|
scr_itemget_anytypescr_itemget_anytype
function scr_itemget_anytype(arg0, arg1)
{
noroom = 0;
if (arg1 == "item")
scr_itemget(arg0);
if (arg1 == "weapon")
scr_weaponget(arg0);
if (arg1 == "armor")
scr_armorget(arg0);
if (arg1 == "key")
scr_keyitemget(arg0);
if (arg1 == "money")
global.gold += arg0;
} (1, "item");
|
|
280
|
}
|
|
281
|
else
|
|
282
|
{
|
|
283
|
msgsetloc(0, * Stole Revive Mint!Wait for inputClose Message"* Stole Revive Mint!/%", "obj_mizzle_enemy_slash_Step_0_gml_357_0" );
|
|
284
|
scr_itemget_anytypescr_itemget_anytype
function scr_itemget_anytype(arg0, arg1)
{
noroom = 0;
if (arg1 == "item")
scr_itemget(arg0);
if (arg1 == "weapon")
scr_weaponget(arg0);
if (arg1 == "armor")
scr_armorget(arg0);
if (arg1 == "key")
scr_keyitemget(arg0);
if (arg1 == "money")
global.gold += arg0;
} (2, "item");
|
|
285
|
}
|
|
286
|
}
|
|
287
|
scr_monster_make_tiredscr_monster_make_tired
function scr_monster_make_tired(arg0)
{
if (global.monsterstatus[arg0] == 0)
{
__tiredwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] - (global.hittarget[arg0] * 20)) + 20, obj_dmgwriter);
__tiredwriter.type = 13;
global.hittarget[arg0] += 1;
snd_play_x(snd_spellcast, 0.5, 0.9);
}
global.monstercomment[arg0] = stringsetloc((Tired)"(Tired)", "scr_monster_make_tired_slash_scr_monster_make_tired_gml_1_0" );
global.monsterstatus[arg0] = 1;
} (myself);
|
|
288
|
acting = 3.4;
|
|
289
|
timer = 0;
|
|
290
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
with (obj_dmgwriter)
{
if (type == 5 && mercytimer < 8)
_playsound = 0;
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 35);
|
|
291
|
}
|
|
292
|
if (acting == 3.4 && actcon == 0)
|
|
293
|
{
|
|
294
|
timer++;
|
|
295
|
if (timer == 20)
|
|
296
|
{
|
|
297
|
obj_herosusie.vspeed = -30;
|
|
298
|
scr_battle_sprite_setscr_battle_sprite_set
function scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 8;
hurt = 0;
attacktimer = 0;
sprite_index = arg1;
image_speed = arg2;
image_index = 0;
if (arg3 == 0)
maxframes = image_number;
global.faceaction[myself] = 0;
}
}
} ("susie", spr_susie_jump_back, 1, 1);
|
|
299
|
snd_stop(snd_jump);
|
|
300
|
snd_play(snd_jump);
|
|
301
|
}
|
|
302
|
if (timer == 30)
|
|
303
|
{
|
|
304
|
obj_herosusie.x = obj_herosusie.xstart;
|
|
305
|
obj_herosusie.vspeed = 30;
|
|
306
|
}
|
|
307
|
if (timer > 30 && (obj_herosusie.y + obj_herosusie.vspeed) > obj_herosusie.ystart)
|
|
308
|
{
|
|
309
|
obj_herosusie.vspeed = 0;
|
|
310
|
obj_herosusie.x = obj_herosusie.xstart;
|
|
311
|
obj_herosusie.y = obj_herosusie.ystart;
|
|
312
|
scr_battle_sprite_resetscr_battle_sprite_reset
function scr_battle_sprite_reset(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 0;
hurt = 0;
attacktimer = 0;
attacked = 0;
global.faceaction[myself] = 0;
}
}
} ("susie");
|
|
313
|
with (obj_herosusie)
|
|
314
|
scr_shakeobjscr_shakeobj
function scr_shakeobj()
{
var _shakeobj = instance_create(x, y, obj_shakeobj);
_shakeobj.target = id;
if (argument_count >= 1)
{
if (i_ex(argument0))
_shakeobj.target = argument0;
}
if (argument_count >= 2)
{
if (argument1 != -1)
_shakeobj.shakeamt = argument1;
}
if (argument_count >= 3)
{
if (argument2 != -1)
_shakeobj.shakereduct = argument2;
}
with (_shakeobj)
event_user(0);
} ();
|
|
315
|
snd_play(snd_bump);
|
|
316
|
acting = 3.5;
|
|
317
|
timer = 0;
|
|
318
|
}
|
|
319
|
}
|
|
320
|
if (acting == 3.5 && actcon == 0 && !i_ex(obj_writer))
|
|
321
|
{
|
|
322
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
323
|
acting = 3.6;
|
|
324
|
}
|
|
325
|
if (acting == 3.6 && actcon == 0 && !i_ex(obj_writer))
|
|
326
|
{
|
|
327
|
acting = 0;
|
|
328
|
actcon = 1;
|
|
329
|
}
|
|
330
|
if (acting == 4 && actcon == 0)
|
|
331
|
{
|
|
332
|
msgsetloc(0, * Ralsei NUZZLEd MIZZLE!Wait for inputClose Message"* Ralsei NUZZLEd MIZZLE!/%", "obj_mizzle_enemy_slash_Step_0_gml_413_0" );
|
|
333
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
334
|
acting = 4.1;
|
|
335
|
}
|
|
336
|
if (acting == 4.1 && actcon == 0)
|
|
337
|
{
|
|
338
|
timer++;
|
|
339
|
if (timer == 1)
|
|
340
|
{
|
|
341
|
obj_heroralsei.x = x - 40;
|
|
342
|
obj_heroralsei.y = y + 20;
|
|
343
|
obj_heroralsei.depth = depth - 1;
|
|
344
|
scr_battle_sprite_setscr_battle_sprite_set
function scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 8;
hurt = 0;
attacktimer = 0;
sprite_index = arg1;
image_speed = arg2;
image_index = 0;
if (arg3 == 0)
maxframes = image_number;
global.faceaction[myself] = 0;
}
}
} ("ralsei", spr_ralsei_nuzzle3, 2, 1);
|
|
345
|
snd_play_x(snd_magicmarker, 1, 1);
|
|
346
|
}
|
|
347
|
if (timer < 31)
|
|
348
|
obj_heroralsei.x += 0.1;
|
|
349
|
if (timer > 31)
|
|
350
|
{
|
|
351
|
scr_battle_sprite_resetscr_battle_sprite_reset
function scr_battle_sprite_reset(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 0;
hurt = 0;
attacktimer = 0;
attacked = 0;
global.faceaction[myself] = 0;
}
}
} ("ralsei");
|
|
352
|
obj_heroralsei.x = obj_heroralsei.xstart;
|
|
353
|
obj_heroralsei.y = obj_heroralsei.ystart;
|
|
354
|
obj_heroralsei.image_xscale = 2;
|
|
355
|
timer = 0;
|
|
356
|
acting = 4.2;
|
|
357
|
}
|
|
358
|
}
|
|
359
|
if (acting == 4.2 && actcon == 0 && !i_ex(obj_writer))
|
|
360
|
{
|
|
361
|
if (global.monsterstatus[myself] == 0)
|
|
362
|
{
|
|
363
|
msgsetloc(0, * MIZZLE became TIRED!Wait for inputClose Message"* MIZZLE became TIRED!/%", "obj_mizzle_enemy_slash_Step_0_gml_449_0" );
|
|
364
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
365
|
}
|
|
366
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
with (obj_dmgwriter)
{
if (type == 5 && mercytimer < 8)
_playsound = 0;
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 35);
|
|
367
|
scr_monster_make_tiredscr_monster_make_tired
function scr_monster_make_tired(arg0)
{
if (global.monsterstatus[arg0] == 0)
{
__tiredwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] - (global.hittarget[arg0] * 20)) + 20, obj_dmgwriter);
__tiredwriter.type = 13;
global.hittarget[arg0] += 1;
snd_play_x(snd_spellcast, 0.5, 0.9);
}
global.monstercomment[arg0] = stringsetloc((Tired)"(Tired)", "scr_monster_make_tired_slash_scr_monster_make_tired_gml_1_0" );
global.monsterstatus[arg0] = 1;
} (myself);
|
|
368
|
actcon = 1;
|
|
369
|
}
|
|
370
|
if (acting == 5 && actcon == 0)
|
|
371
|
{
|
|
372
|
msgsetloc(0, * Everyone sang a LULLABY!Wait for inputClose Message"* Everyone sang a LULLABY!/%", "obj_mizzle_enemy_slash_Step_0_gml_459_0" );
|
|
373
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
374
|
acting = 5.1;
|
|
375
|
timer = 0;
|
|
376
|
}
|
|
377
|
if (acting == 5.1 && actcon == 0 && !i_ex(obj_writer))
|
|
378
|
{
|
|
379
|
timer++;
|
|
380
|
if (timer == 1)
|
|
381
|
{
|
|
382
|
with (obj_heroralsei)
|
|
383
|
x += 8;
|
|
384
|
scr_battle_sprite_setscr_battle_sprite_set
function scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 8;
hurt = 0;
attacktimer = 0;
sprite_index = arg1;
image_speed = arg2;
image_index = 0;
if (arg3 == 0)
maxframes = image_number;
global.faceaction[myself] = 0;
}
}
} ("ralsei", spr_ralsei_sing, 1, 1);
|
|
385
|
snd_play(snd_ralseising1);
|
|
386
|
}
|
|
387
|
if (timer == 61)
|
|
388
|
{
|
|
389
|
with (obj_herosusie)
|
|
390
|
{
|
|
391
|
x -= 36;
|
|
392
|
y -= 12;
|
|
393
|
}
|
|
394
|
scr_battle_sprite_setscr_battle_sprite_set
function scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 8;
hurt = 0;
attacktimer = 0;
sprite_index = arg1;
image_speed = arg2;
image_index = 0;
if (arg3 == 0)
maxframes = image_number;
global.faceaction[myself] = 0;
}
}
} ("susie", spr_susie_sing, 1, 1);
|
|
395
|
snd_play(snd_suslaugh);
|
|
396
|
}
|
|
397
|
if (timer == 75)
|
|
398
|
{
|
|
399
|
scr_battle_sprite_setscr_battle_sprite_set
function scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 8;
hurt = 0;
attacktimer = 0;
sprite_index = arg1;
image_speed = arg2;
image_index = 0;
if (arg3 == 0)
maxframes = image_number;
global.faceaction[myself] = 0;
}
}
} ("ralsei", spr_ralsei_shocked_right, 1, 1);
|
|
400
|
snd_stop(snd_ralseising1);
|
|
401
|
with (obj_heroralsei)
|
|
402
|
{
|
|
403
|
x += 10;
|
|
404
|
y += 10;
|
|
405
|
scr_shakeobjscr_shakeobj
function scr_shakeobj()
{
var _shakeobj = instance_create(x, y, obj_shakeobj);
_shakeobj.target = id;
if (argument_count >= 1)
{
if (i_ex(argument0))
_shakeobj.target = argument0;
}
if (argument_count >= 2)
{
if (argument1 != -1)
_shakeobj.shakeamt = argument1;
}
if (argument_count >= 3)
{
if (argument2 != -1)
_shakeobj.shakereduct = argument2;
}
with (_shakeobj)
event_user(0);
} ();
|
|
406
|
}
|
|
407
|
}
|
|
408
|
if (timer > 120)
|
|
409
|
{
|
|
410
|
scr_battle_sprite_resetscr_battle_sprite_reset
function scr_battle_sprite_reset(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 0;
hurt = 0;
attacktimer = 0;
attacked = 0;
global.faceaction[myself] = 0;
}
}
} ("ralsei");
|
|
411
|
scr_battle_sprite_resetscr_battle_sprite_reset
function scr_battle_sprite_reset(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 0;
hurt = 0;
attacktimer = 0;
attacked = 0;
global.faceaction[myself] = 0;
}
}
} ("susie");
|
|
412
|
with (obj_herosusie)
|
|
413
|
{
|
|
414
|
x = xstart;
|
|
415
|
y = ystart;
|
|
416
|
}
|
|
417
|
with (obj_heroralsei)
|
|
418
|
{
|
|
419
|
x = xstart;
|
|
420
|
y = ystart;
|
|
421
|
}
|
|
422
|
timer = 0;
|
|
423
|
acting = 5.2;
|
|
424
|
}
|
|
425
|
}
|
|
426
|
if (acting == 5.2 && actcon == 0 && !i_ex(obj_writer))
|
|
427
|
{
|
|
428
|
var mizzles_asleep = 0;
|
|
429
|
for (var i = 0; i < instance_number(obj_mizzle_enemy); i++)
|
|
430
|
{
|
|
431
|
mizzle[i] = instance_find(obj_mizzle_enemy, i);
|
|
432
|
if (global.monsterstatus[mizzle[i].myself] == 1)
|
|
433
|
mizzles_asleep++;
|
|
434
|
}
|
|
435
|
if (mizzles_asleep == 0)
|
|
436
|
{
|
|
437
|
}
|
|
438
|
else
|
|
439
|
{
|
|
440
|
if (mizzles_asleep > 1)
|
|
441
|
msgsetloc(0, * MIZZLEs woke up!Wait for inputClose Message"* MIZZLEs woke up!/%", "obj_mizzle_enemy_slash_Step_0_gml_514_0" );
|
|
442
|
else
|
|
443
|
msgsetloc(0, * MIZZLE woke up!Wait for inputClose Message"* MIZZLE woke up!/%", "obj_mizzle_enemy_slash_Step_0_gml_515_0" );
|
|
444
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
445
|
}
|
|
446
|
with (obj_monsterparent)
|
|
447
|
{
|
|
448
|
if (global.monsterstatus[myself] == 1)
|
|
449
|
{
|
|
450
|
global.monsterstatus[myself] = 0;
|
|
451
|
global.monstercomment[myself] = "";
|
|
452
|
var offset = 0;
|
|
453
|
if (object_index == obj_guei_enemy)
|
|
454
|
offset = 20;
|
|
455
|
var __tiredwriter = instance_create(global.monsterx[myself], ((global.monstery[myself] - (global.hittarget[global.chartarget[myself]] * 20)) + 20) - offset, obj_dmgwriter);
|
|
456
|
__tiredwriter.type = 14;
|
|
457
|
global.hittarget[global.chartarget[myself]] += 1;
|
|
458
|
snd_play_x(snd_spellcast, 0.5, 1.2);
|
|
459
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
with (obj_dmgwriter)
{
if (type == 5 && mercytimer < 8)
_playsound = 0;
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 50);
|
|
460
|
}
|
|
461
|
else
|
|
462
|
{
|
|
463
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
with (obj_dmgwriter)
{
if (type == 5 && mercytimer < 8)
_playsound = 0;
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 35);
|
|
464
|
}
|
|
465
|
}
|
|
466
|
actcon = 1;
|
|
467
|
}
|
|
468
|
if (actingsus == 1 && actconsus == 1)
|
|
469
|
{
|
|
470
|
var rand = choose(0, 1, 2);
|
|
471
|
if (rand == 0)
|
|
472
|
msgsetloc(0, * Susie gargles loudly!Wait for inputClose Message"* Susie gargles loudly!/%", "obj_mizzle_enemy_slash_Step_0_gml_542_0" );
|
|
473
|
if (rand == 1)
|
|
474
|
msgsetloc(0, * Susie breaks a wet floor sign!Wait for inputClose Message"* Susie breaks a wet floor sign!/%", "obj_mizzle_enemy_slash_Step_0_gml_543_0" );
|
|
475
|
if (rand == 2)
|
|
476
|
msgsetloc(0, * Susie snores while awake!Wait for inputClose Message"* Susie snores while awake!/%", "obj_mizzle_enemy_slash_Step_0_gml_544_0" );
|
|
477
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
with (obj_dmgwriter)
{
if (type == 5 && mercytimer < 8)
_playsound = 0;
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 20);
|
|
478
|
scr_simultextscr_simultext
function scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("susie");
|
|
479
|
if (simulordersus == 0)
|
|
480
|
actconsus = 20;
|
|
481
|
else
|
|
482
|
actconsus = 0;
|
|
483
|
}
|
|
484
|
if (actingral == 1 && actconral == 1)
|
|
485
|
{
|
|
486
|
var rand = choose(0, 1, 2);
|
|
487
|
if (rand == 0)
|
|
488
|
msgsetloc(0, * Ralsei sips politely!Wait for inputClose Message"* Ralsei sips politely!/%", "obj_mizzle_enemy_slash_Step_0_gml_555_0" );
|
|
489
|
if (rand == 1)
|
|
490
|
msgsetloc(0, * Ralsei puts a wet floor sign!Wait for inputClose Message"* Ralsei puts a wet floor sign!/%", "obj_mizzle_enemy_slash_Step_0_gml_556_0" );
|
|
491
|
if (rand == 2)
|
|
492
|
msgsetloc(0, * Ralsei makes toothpaste!!!Wait for inputClose Message"* Ralsei makes toothpaste!!!/%", "obj_mizzle_enemy_slash_Step_0_gml_557_0" );
|
|
493
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
with (obj_dmgwriter)
{
if (type == 5 && mercytimer < 8)
_playsound = 0;
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 25);
|
|
494
|
scr_simultextscr_simultext
function scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("ralsei");
|
|
495
|
if (simulorderral == 0)
|
|
496
|
actconral = 20;
|
|
497
|
else
|
|
498
|
actconral = 0;
|
|
499
|
}
|
|
500
|
if (actcon == 20 || actconsus == 20 || actconral == 20)
|
|
501
|
{
|
|
502
|
if (scr_terminate_writerscr_terminate_writer
function scr_terminate_writer()
{
__writerkilled = 0;
__writerkillable = 0;
__writerended = 0;
if (instance_exists(obj_writer))
{
obj_writer.__endcheckid = id;
with (obj_writer)
{
if (reachedend == 1)
{
with (__endcheckid)
__writerended++;
}
}
if (__writerended == instance_number(obj_writer))
__writerkillable = 1;
}
else
{
__writerkilled = 1;
}
if (button1_p() && __writerkillable == 1)
{
with (obj_writer)
instance_destroy();
__writerkilled = 1;
}
return __writerkilled;
} ())
|
|
503
|
{
|
|
504
|
actconsus = -1;
|
|
505
|
actconral = -1;
|
|
506
|
actcon = 1;
|
|
507
|
}
|
|
508
|
}
|
|
509
|
if (actcon == 1 && !instance_exists(obj_writer))
|
|
510
|
scr_nextactscr_nextact
function scr_nextact()
{
global.acting[0] = 0;
global.acting[1] = 0;
global.acting[2] = 0;
global.actingsingle[global.currentactingchar] = 0;
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
with (__minstance)
{
acting = 0;
actcon = 0;
actconsus = 0;
actconral = 0;
actconnoe = 0;
}
var singleactcomplete = 0;
while (global.currentactingchar < 3)
{
global.currentactingchar++;
if (global.currentactingchar < 3)
{
if (global.actingsingle[global.currentactingchar] == 1)
{
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
if (global.char[global.currentactingchar] == 2)
{
with (__minstance)
actconsus = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 3)
{
with (__minstance)
actconral = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 4)
{
with (__minstance)
actconnoe = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
}
}
}
if (i_ex(obj_sound_of_justice_enemy) && obj_sound_of_justice_enemy.phase == 1)
{
global.charturn = 3;
global.myfight = 3;
global.currentactingchar = 0;
if (global.acting[0] == 0)
scr_nextact();
if (global.acting[0] == 1 && global.actingsimul[0] == 1)
scr_act_simul();
exit;
}
if (global.currentactingchar >= 3)
{
with (obj_monsterparent)
{
acting = 0;
actingsus = 0;
actingral = 0;
actingnoe = 0;
}
global.currentactingchar = 0;
scr_attackphase();
}
else if (!singleactcomplete)
{
scr_act_simul();
}
} ();
|
|
511
|
}
|
|
512
|
if (state == 3)
|
|
513
|
{
|
|
514
|
scr_enemyhurt_tired_after_damagescr_enemyhurt_tired_after_damage
function scr_enemyhurt_tired_after_damage(arg0)
{
if (global.monsterhp[myself] <= (global.monstermaxhp[myself] * arg0))
scr_monster_make_tired(myself);
} (0.5);
|
|
515
|
scr_enemy_hurtscr_enemy_hurt
function scr_enemy_hurt()
{
hurttimer -= 1;
if (hurttimer < 0)
{
state = 0;
}
else
{
if (global.monster[myself] == 0)
scr_defeatrun();
hurtshake += 1;
if (hurtshake > 1)
{
if (shakex > 0)
shakex -= 1;
if (shakex < 0)
shakex += 1;
shakex = -shakex;
hurtshake = 0;
}
}
} ();
|
|
516
|
}
|
|
517
|
|
|
518
|
enum e__VW
|
|
519
|
{
|
|
520
|
XView,
|
|
521
|
YView,
|
|
522
|
WView,
|
|
523
|
HView,
|
|
524
|
Angle,
|
|
525
|
HBorder,
|
|
526
|
VBorder,
|
|
527
|
HSpeed,
|
|
528
|
VSpeed,
|
|
529
|
Object,
|
|
530
|
Visible,
|
|
531
|
XPort,
|
|
532
|
YPort,
|
|
533
|
WPort,
|
|
534
|
HPort,
|
|
535
|
Camera,
|
|
536
|
SurfaceID
|
|
537
|
}
|