|
1
|
aww = 0;
|
|
2
|
minigame = 0;
|
|
3
|
lastmike = 0;
|
|
4
|
console_desc = stringsetloc(Talk to MAUS to\nplay various\nMIKE MINIGAMES!"Talk to MAUS to\nplay various\nMIKE MINIGAMES!", "obj_mike_minigame_tv_slash_Create_0_gml_9_0" );
|
|
5
|
var _i = 0;
|
|
6
|
desc[_i++] = stringsetloc(Use the MAUS to\nput MIKE in the\nMIKE SLOT!"Use the MAUS to\nput MIKE in the\nMIKE SLOT!", "obj_mike_minigame_tv_slash_Create_0_gml_10_0" );
|
|
7
|
if (os_type == os_psvita)
|
|
8
|
{
|
|
9
|
desc[_i++] = stringsetloc(Bring the cats to the basket,\nand don't touch the rain!\nTwo cats = POINT BONUS!"Bring the cats to the basket,\nand don't touch the rain!\nTwo cats = POINT BONUS!", "obj_mike_minigame_tv_slash_Create_0_gml_16_0" );
|
|
10
|
desc[_i++] = stringsetloc(Block the hairballs for as\nlong as possible!"Block the hairballs for as\nlong as possible!", "obj_mike_minigame_tv_slash_Create_0_gml_17_0" );
|
|
11
|
desc[_i++] = stringsetloc(Match the poses in time!\nCLICK HOLD to extend arms!"Match the poses in time!\nCLICK&HOLD to extend arms!", "obj_mike_minigame_tv_slash_Create_0_gml_18_0" );
|
|
12
|
_i = 1;
|
|
13
|
name[_i++] = stringsetloc(PLUEY"PLUEY", "obj_mike_minigame_tv_slash_Create_0_gml_22_0" );
|
|
14
|
name[_i++] = stringsetloc(AIR WAVES"AIR WAVES", "obj_mike_minigame_tv_slash_Create_0_gml_23_0" );
|
|
15
|
name[_i++] = stringsetloc(MAIN PERFORMANCE"MAIN PERFORMANCE", "obj_mike_minigame_tv_slash_Create_0_gml_24_0" );
|
|
16
|
}
|
|
17
|
else
|
|
18
|
{
|
|
19
|
desc[_i++] = stringsetloc(Avoid BATTAT and get CATS\nwith MAUS. VOL SPEED makes\nBLUECAT, combine for RARECATS!\nCONTROLS: MAUS VOL."Avoid BATTAT and get CATS\nwith MAUS. VOL&SPEED makes\nBLUECAT, combine for RARECATS!\nCONTROLS: MAUS & VOL.", "obj_mike_minigame_tv_slash_Create_0_gml_28_0" );
|
|
20
|
desc[_i++] = stringsetloc(JONGLE cats into the HOOP.\nO, Your voice CONTROLS GRAVITY.\nCOMBO with simultaneous cats!\nCONTROLS: MAUS VOL."JONGLE cats into the HOOP.\nO, Your voice CONTROLS GRAVITY.\nCOMBO with simultaneous cats!\nCONTROLS: MAUS & VOL.", "obj_mike_minigame_tv_slash_Create_0_gml_29_0" );
|
|
21
|
desc[_i++] = stringsetloc(Put on your shoe, hey, and\nsprint! It's raining cats cats!\nBring chosen ones to the ARK!\nCONTROLS: MAUS ONLY."Put on your shoe, hey, and\nsprint! It's raining cats&cats!\nBring chosen ones to the ARK!\nCONTROLS: MAUS ONLY.", "obj_mike_minigame_tv_slash_Create_0_gml_30_0" );
|
|
22
|
_i = 1;
|
|
23
|
name[_i++] = stringsetloc(BATTAT"BATTAT", "obj_mike_minigame_tv_slash_Create_0_gml_33_0" );
|
|
24
|
name[_i++] = stringsetloc(JONGLER"JONGLER", "obj_mike_minigame_tv_slash_Create_0_gml_34_0" );
|
|
25
|
name[_i++] = stringsetloc(PLUEY"PLUEY", "obj_mike_minigame_tv_slash_Create_0_gml_35_0" );
|
|
26
|
}
|
|
27
|
_i = 0;
|
|
28
|
latestscore[_i++] = 0;
|
|
29
|
latestscore[_i++] = 0;
|
|
30
|
latestscore[_i++] = 0;
|
|
31
|
latestscore[_i++] = 0;
|
|
32
|
_i = 0;
|
|
33
|
hiscore[_i++] = 0;
|
|
34
|
hiscore[_i++] = global.flag[1698];
|
|
35
|
hiscore[_i++] = global.flag[1699];
|
|
36
|
hiscore[_i++] = global.flag[1700];
|
|
37
|
bronze_score[1] = 1000;
|
|
38
|
silver_score[1] = 4000;
|
|
39
|
gold_score[1] = 8000;
|
|
40
|
platinum_score[1] = 16000;
|
|
41
|
bronze_score[2] = 500;
|
|
42
|
silver_score[2] = 1200;
|
|
43
|
gold_score[2] = 2000;
|
|
44
|
platinum_score[2] = 3000;
|
|
45
|
bronze_score[3] = 100;
|
|
46
|
silver_score[3] = 300;
|
|
47
|
gold_score[3] = 500;
|
|
48
|
platinum_score[3] = 700;
|
|
49
|
bronze_score[0] = 0;
|
|
50
|
silver_score[0] = 0;
|
|
51
|
gold_score[0] = 0;
|
|
52
|
platinum_score[0] = 0;
|