Deltarune (Chapter 4) script viewer

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gml_Object_obj_mike_minigame_tv_Create_0

(view raw script w/o annotations or w/e)
1
aww = 0;
2
minigame = 0;
3
lastmike = 0;
4
console_desc = stringsetloc(
Talk to MAUS to\nplay various\nMIKE MINIGAMES!
"Talk to MAUS to\nplay various\nMIKE MINIGAMES!", "obj_mike_minigame_tv_slash_Create_0_gml_9_0"
);
5
var _i = 0;
6
desc[_i++] = stringsetloc(
Use the MAUS to\nput MIKE in the\nMIKE SLOT!
"Use the MAUS to\nput MIKE in the\nMIKE SLOT!", "obj_mike_minigame_tv_slash_Create_0_gml_10_0"
);
7
if (os_type == os_psvita)
8
{
9
    desc[_i++] = stringsetloc(
Bring the cats to the basket,\nand don't touch the rain!\nTwo cats = POINT BONUS!
"Bring the cats to the basket,\nand don't touch the rain!\nTwo cats = POINT BONUS!", "obj_mike_minigame_tv_slash_Create_0_gml_16_0"
);
10
    desc[_i++] = stringsetloc(
Block the hairballs for as\nlong as possible!
"Block the hairballs for as\nlong as possible!", "obj_mike_minigame_tv_slash_Create_0_gml_17_0"
);
11
    desc[_i++] = stringsetloc(
Match the poses in time!\nCLICK
HOLD to extend arms!
"Match the poses in time!\nCLICK&HOLD to extend arms!", "obj_mike_minigame_tv_slash_Create_0_gml_18_0"
);
12
    _i = 1;
13
    name[_i++] = stringsetloc(
PLUEY
"PLUEY", "obj_mike_minigame_tv_slash_Create_0_gml_22_0"
);
14
    name[_i++] = stringsetloc(
AIR WAVES
"AIR WAVES", "obj_mike_minigame_tv_slash_Create_0_gml_23_0"
);
15
    name[_i++] = stringsetloc(
MAIN PERFORMANCE
"MAIN PERFORMANCE", "obj_mike_minigame_tv_slash_Create_0_gml_24_0"
);
16
}
17
else
18
{
19
    desc[_i++] = stringsetloc(
Avoid BATTAT and get CATS\nwith MAUS. VOL
SPEED makes\nBLUECAT, combine for RARECATS!\nCONTROLS: MAUS
VOL.
"Avoid BATTAT and get CATS\nwith MAUS. VOL&SPEED makes\nBLUECAT, combine for RARECATS!\nCONTROLS: MAUS & VOL.", "obj_mike_minigame_tv_slash_Create_0_gml_28_0"
);
20
    desc[_i++] = stringsetloc(
JONGLE cats into the HOOP.\nO, Your voice CONTROLS GRAVITY.\nCOMBO with simultaneous cats!\nCONTROLS: MAUS
VOL.
"JONGLE cats into the HOOP.\nO, Your voice CONTROLS GRAVITY.\nCOMBO with simultaneous cats!\nCONTROLS: MAUS & VOL.", "obj_mike_minigame_tv_slash_Create_0_gml_29_0"
);
21
    desc[_i++] = stringsetloc(
Put on your shoe, hey, and\nsprint! It's raining cats
cats!\nBring chosen ones to the ARK!\nCONTROLS: MAUS ONLY.
"Put on your shoe, hey, and\nsprint! It's raining cats&cats!\nBring chosen ones to the ARK!\nCONTROLS: MAUS ONLY.", "obj_mike_minigame_tv_slash_Create_0_gml_30_0"
);
22
    _i = 1;
23
    name[_i++] = stringsetloc(
BATTAT
"BATTAT", "obj_mike_minigame_tv_slash_Create_0_gml_33_0"
);
24
    name[_i++] = stringsetloc(
JONGLER
"JONGLER", "obj_mike_minigame_tv_slash_Create_0_gml_34_0"
);
25
    name[_i++] = stringsetloc(
PLUEY
"PLUEY", "obj_mike_minigame_tv_slash_Create_0_gml_35_0"
);
26
}
27
_i = 0;
28
latestscore[_i++] = 0;
29
latestscore[_i++] = 0;
30
latestscore[_i++] = 0;
31
latestscore[_i++] = 0;
32
_i = 0;
33
hiscore[_i++] = 0;
34
hiscore[_i++] = global.flag[1698];
35
hiscore[_i++] = global.flag[1699];
36
hiscore[_i++] = global.flag[1700];
37
bronze_score[1] = 1000;
38
silver_score[1] = 4000;
39
gold_score[1] = 8000;
40
platinum_score[1] = 16000;
41
bronze_score[2] = 500;
42
silver_score[2] = 1200;
43
gold_score[2] = 2000;
44
platinum_score[2] = 3000;
45
bronze_score[3] = 100;
46
silver_score[3] = 300;
47
gold_score[3] = 500;
48
platinum_score[3] = 700;
49
bronze_score[0] = 0;
50
silver_score[0] = 0;
51
gold_score[0] = 0;
52
platinum_score[0] = 0;