aww = 0; minigame = 0; lastmike = 0; console_desc = stringsetloc("Talk to MAUS to\nplay various\nMIKE MINIGAMES!", "obj_mike_minigame_tv_slash_Create_0_gml_9_0"); var _i = 0; desc[_i++] = stringsetloc("Use the MAUS to\nput MIKE in the\nMIKE SLOT!", "obj_mike_minigame_tv_slash_Create_0_gml_10_0"); if (os_type == os_psvita) { desc[_i++] = stringsetloc("Bring the cats to the basket,\nand don't touch the rain!\nTwo cats = POINT BONUS!", "obj_mike_minigame_tv_slash_Create_0_gml_16_0"); desc[_i++] = stringsetloc("Block the hairballs for as\nlong as possible!", "obj_mike_minigame_tv_slash_Create_0_gml_17_0"); desc[_i++] = stringsetloc("Match the poses in time!\nCLICK&HOLD to extend arms!", "obj_mike_minigame_tv_slash_Create_0_gml_18_0"); _i = 1; name[_i++] = stringsetloc("PLUEY", "obj_mike_minigame_tv_slash_Create_0_gml_22_0"); name[_i++] = stringsetloc("AIR WAVES", "obj_mike_minigame_tv_slash_Create_0_gml_23_0"); name[_i++] = stringsetloc("MAIN PERFORMANCE", "obj_mike_minigame_tv_slash_Create_0_gml_24_0"); } else { desc[_i++] = stringsetloc("Avoid BATTAT and get CATS\nwith MAUS. VOL&SPEED makes\nBLUECAT, combine for RARECATS!\nCONTROLS: MAUS & VOL.", "obj_mike_minigame_tv_slash_Create_0_gml_28_0"); desc[_i++] = stringsetloc("JONGLE cats into the HOOP.\nO, Your voice CONTROLS GRAVITY.\nCOMBO with simultaneous cats!\nCONTROLS: MAUS & VOL.", "obj_mike_minigame_tv_slash_Create_0_gml_29_0"); desc[_i++] = stringsetloc("Put on your shoe, hey, and\nsprint! It's raining cats&cats!\nBring chosen ones to the ARK!\nCONTROLS: MAUS ONLY.", "obj_mike_minigame_tv_slash_Create_0_gml_30_0"); _i = 1; name[_i++] = stringsetloc("BATTAT", "obj_mike_minigame_tv_slash_Create_0_gml_33_0"); name[_i++] = stringsetloc("JONGLER", "obj_mike_minigame_tv_slash_Create_0_gml_34_0"); name[_i++] = stringsetloc("PLUEY", "obj_mike_minigame_tv_slash_Create_0_gml_35_0"); } _i = 0; latestscore[_i++] = 0; latestscore[_i++] = 0; latestscore[_i++] = 0; latestscore[_i++] = 0; _i = 0; hiscore[_i++] = 0; hiscore[_i++] = global.flag[1698]; hiscore[_i++] = global.flag[1699]; hiscore[_i++] = global.flag[1700]; bronze_score[1] = 1000; silver_score[1] = 4000; gold_score[1] = 8000; platinum_score[1] = 16000; bronze_score[2] = 500; silver_score[2] = 1200; gold_score[2] = 2000; platinum_score[2] = 3000; bronze_score[3] = 100; silver_score[3] = 300; gold_score[3] = 500; platinum_score[3] = 700; bronze_score[0] = 0; silver_score[0] = 0; gold_score[0] = 0; platinum_score[0] = 0;