Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_make_fountain_ball_titan_Draw_0

(view raw script w/o annotations or w/e)
1
if (topper)
2
{
3
    var _sin = sin(siner / 12) * 10;
4
    if (bounce)
5
        draw_self_offset(0, abs(_sin));
6
    else
7
        draw_self_offset(0, _sin);
8
    siner++;
9
    if (x >= 700)
10
        x -= 840;
11
}
12
else
13
{
14
    if (big)
15
    {
16
        size += 0.25;
17
        image_xscale += 0.005;
18
        image_yscale += 0.005;
19
    }
20
    else
21
    {
22
        size += 0.5;
23
        image_xscale += 0.01;
24
        image_yscale += 0.01;
25
    }
26
    draw_self();
27
}
28
if (y <= (-20 - size))
29
    instance_destroy();