if (topper) { var _sin = sin(siner / 12) * 10; if (bounce) draw_self_offset(0, abs(_sin)); else draw_self_offset(0, _sin); siner++; if (x >= 700) x -= 840; } else { if (big) { size += 0.25; image_xscale += 0.005; image_yscale += 0.005; } else { size += 0.5; image_xscale += 0.01; image_yscale += 0.01; } draw_self(); } if (y <= (-20 - size)) instance_destroy();