Deltarune (Chapter 4) script viewer

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gml_Object_obj_light_onHead_Create_0

(view raw script w/o annotations or w/e)
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event_inherited();
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size = 240;
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sprite_index = spr_light320;
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body = instance_create(x, y, obj_kris_putonheadobj);
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inuse = 0;
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mylight = instance_create(x, y, obj_lightsource);
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mylight.image_alpha = 0;