Deltarune (Chapter 4) script viewer

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gml_Object_obj_kris_pianopuppet_KeyPress_87

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1
if (lpianorecordcon == 0)
2
{
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    lpianorecordcon = 1;
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    lpianorecordsave = true;
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}
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else if (lpianorecordcon == 1)
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{
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    lpianorecordcon = 2;
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    lpianorecordcount = 0;
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}
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else if (lpianorecordcon == 2)
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{
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    if (lpianorecordsave == true && show_question("Save gameplay recording?"))
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    {
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        var _string_save = get_string("Input file name:", "default");
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        ini_open("pianoplayback.ini");
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        ini_write_string("Left Piano Playback Info", _string_save, lpianorecordstring);
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        ini_close();
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    }
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    else
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    {
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    }
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    lpianorecordcon = 0;
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    lpianorecordcount = 0;
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    lpianorecordstring = "";
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}
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if (rpianorecordcon == 0)
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{
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    rpianorecordcon = 1;
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    rpianorecordsave = true;
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}
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else if (rpianorecordcon == 1)
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{
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    rpianorecordcon = 2;
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    rpianorecordcount = 0;
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}
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else if (rpianorecordcon == 2)
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{
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    if (rpianorecordsave == true && show_question("Save gameplay recording?"))
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    {
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        var _string_save = get_string("Input file name:", "default");
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        ini_open("pianoplayback.ini");
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        ini_write_string("right Piano Playback Info", _string_save, rpianorecordstring);
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        ini_close();
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    }
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    else
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    {
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    }
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    rpianorecordcon = 0;
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    rpianorecordcount = 0;
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    rpianorecordstring = "";
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}