Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_homealone_basement_breaker_Step_0

(view raw script w/o annotations or w/e)
1
event_inherited();
2
if (flicker_lights)
3
{
4
    flicker_lights_timer++;
5
    if (flicker_lights_timer == 1)
6
        bolt_marker.visible = 1;
7
    if (flicker_lights_timer == flicker_lights_time)
8
    {
9
        flicker_lights_count++;
10
        flicker_lights_time -= 2;
11
        bolt_marker.visible = 0;
12
        if (flicker_lights_count > 3)
13
            flight_lights = false;
14
        else
15
            flicker_lights_timer = 0;
16
    }
17
}