event_inherited(); if (flicker_lights) { flicker_lights_timer++; if (flicker_lights_timer == 1) bolt_marker.visible = 1; if (flicker_lights_timer == flicker_lights_time) { flicker_lights_count++; flicker_lights_time -= 2; bolt_marker.visible = 0; if (flicker_lights_count > 3) flight_lights = false; else flicker_lights_timer = 0; } }