Deltarune (Chapter 4) script viewer

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gml_Object_obj_ghosthouse_jackolantern_merciful_Other_12

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1
if (end_con >= 2)
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    direction = point_direction(x, y, obj_heart.x + 4, obj_heart.y + 4);
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else
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    direction = point_direction(x, y, targ_x, targ_y);
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debug_print("scrambling!");