|
1
|
if (ticks <= -42)
|
|
2
|
gpu_set_fog(true, c_white, 0, 1000);
|
|
3
|
if (ticks >= 0 || (abs(ticks) % 15) > 11)
|
|
4
|
{
|
|
5
|
if (scare_con >= 1)
|
|
6
|
{
|
|
7
|
draw_sprite_ext(head_sprite, 0, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
8
|
if (scare_con == 2 && face_timer < 30)
|
|
9
|
face_timer++;
|
|
10
|
var _spimmer = scr_ease_outscr_ease_out
function scr_ease_out(arg0, arg1)
{
if (arg1 < -3 || arg1 > 7)
return arg0;
switch (arg1)
{
case -3:
return ease_out_bounce(arg0, 0, 1, 1);
case -2:
return ease_out_elastic(arg0, 0, 1, 1);
case -1:
return ease_out_back(arg0, 0, 1, 1);
case 0:
return arg0;
case 1:
return sin(arg0 * 1.5707963267948966);
case 2:
return -arg0 * (arg0 - 2);
case 6:
return -power(2, -10 * arg0) + 1;
case 7:
arg0--;
return sqrt(1 - (arg0 * arg0));
default:
arg0--;
if (arg1 == 4)
{
return -1 * (power(arg0, arg1) - 1);
break;
}
return power(arg0, arg1) + 1;
}
} (face_timer / 30, -3) * 180;
|
|
11
|
draw_sprite_ext(mouth_sprite, 0, x, y + 20, image_xscale, image_yscale, image_angle + _spimmer, image_blend, image_alpha);
|
|
12
|
}
|
|
13
|
else
|
|
14
|
{
|
|
15
|
draw_self();
|
|
16
|
}
|
|
17
|
}
|
|
18
|
gpu_set_fog(false, c_white, 0, 1000);
|