Deltarune (Chapter 4) script viewer

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gml_Object_obj_ghosthouse_jackolantern_merciful_old_Draw_0

(view raw script w/o annotations or w/e)
1
if (ticks <= -42)
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    gpu_set_fog(true, c_white, 0, 1000);
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if (ticks >= 0 || (abs(ticks) % 15) > 11)
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{
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    if (scare_con >= 1)
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    {
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        draw_sprite_ext(head_sprite, 0, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
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        if (scare_con == 2 && face_timer < 30)
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            face_timer++;
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        var _spimmer = 
scr_ease_out
scr_ease_out

function
scr_ease_out(arg0, arg1)
{ if (arg1 < -3 || arg1 > 7) return arg0; switch (arg1) { case -3: return ease_out_bounce(arg0, 0, 1, 1); case -2: return ease_out_elastic(arg0, 0, 1, 1); case -1: return ease_out_back(arg0, 0, 1, 1); case 0: return arg0; case 1: return sin(arg0 * 1.5707963267948966); case 2: return -arg0 * (arg0 - 2); case 6: return -power(2, -10 * arg0) + 1; case 7: arg0--; return sqrt(1 - (arg0 * arg0)); default: arg0--; if (arg1 == 4) { return -1 * (power(arg0, arg1) - 1); break; } return power(arg0, arg1) + 1; } }
(face_timer / 30, -3) * 180;
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        draw_sprite_ext(mouth_sprite, 0, x, y + 20, image_xscale, image_yscale, image_angle + _spimmer, image_blend, image_alpha);
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    }
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    else
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    {
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        draw_self();
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    }
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}
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gpu_set_fog(false, c_white, 0, 1000);