if (ticks <= -42) gpu_set_fog(true, c_white, 0, 1000); if (ticks >= 0 || (abs(ticks) % 15) > 11) { if (scare_con >= 1) { draw_sprite_ext(head_sprite, 0, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha); if (scare_con == 2 && face_timer < 30) face_timer++; var _spimmer = scr_ease_out(face_timer / 30, -3) * 180; draw_sprite_ext(mouth_sprite, 0, x, y + 20, image_xscale, image_yscale, image_angle + _spimmer, image_blend, image_alpha); } else { draw_self(); } } gpu_set_fog(false, c_white, 0, 1000);