Deltarune (Chapter 4) script viewer

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gml_Object_obj_ghosthouse_dot_Other_15

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sound_play_pitch(336, pitch);
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with (obj_ghosthouse_dot)
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    pitch += 0.1;
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instance_destroy();
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scr_tensionheal
scr_tensionheal

function
scr_tensionheal(arg0)
{ if (i_ex(obj_jackenstein_enemy) && global.tempflag[89] >= 3) global.tension += ceil(arg0 * 1.5); else global.tension += arg0; if (global.tension > global.maxtension) global.tension = global.maxtension; }
(2.5);
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with (obj_event_manager)
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    trigger_event(UnknownEnum.Value_0, UnknownEnum.Value_23, UnknownEnum.Value_939);
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enum UnknownEnum
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{
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    Value_0,
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    Value_23 = 23,
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    Value_939 = 939
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}