|
1
|
if (im_done)
|
|
2
|
exit;
|
|
3
|
d3d_set_fog(true, c_lime, 0, 1);
|
|
4
|
draw_sprite_ext(sprite_index, image_index, xpprevious, ypprevious, image_xscale * 0.85, image_yscale * 0.85, image_angle, image_blend, 0.5);
|
|
5
|
d3d_set_fog(false, c_black, 0, 0);
|
|
6
|
d3d_set_fog(true, c_lime, 0, 1);
|
|
7
|
draw_sprite_ext(sprite_index, image_index, xprevious, yprevious, image_xscale * 0.85, image_yscale * 0.85, image_angle, image_blend, image_alpha);
|
|
8
|
d3d_set_fog(false, c_black, 0, 0);
|
|
9
|
draw_self();
|
|
10
|
xpprevious = xprevious;
|
|
11
|
ypprevious = yprevious;
|