|
1
|
timer = 0;
|
|
2
|
con = 0;
|
|
3
|
bell = instance_create(obj_growtangle.x - 175 - 60, obj_growtangle.y - 60, obj_gerson_bell);
|
|
4
|
bell = instance_create(obj_growtangle.x + 130 + 30, obj_growtangle.y - 60, obj_gerson_bell);
|
|
5
|
leftgerson = instance_create(obj_growtangle.x - 280 - 60, obj_growtangle.y, obj_gerson_teleport);
|
|
6
|
leftgerson.type = 3;
|
|
7
|
leftgerson.depth = obj_gerson_bell.depth - 2;
|
|
8
|
rightgerson = instance_create(obj_growtangle.x + 280 + 30, obj_growtangle.y, obj_gerson_teleport);
|
|
9
|
rightgerson.type = 3;
|
|
10
|
rightgerson.image_xscale = -2;
|
|
11
|
rightgerson.depth = obj_gerson_bell.depth - 2;
|
|
12
|
with (obj_hammer_of_justice_enemy)
|
|
13
|
visible = false;
|