|
1
|
var spritesArray = layer_get_all_elements("DEBUG_ASSETS");
|
|
2
|
for (var i = 0; i < array_length(spritesArray); i++)
|
|
3
|
{
|
|
4
|
if (layer_sprite_get_sprite(spritesArray[i]) == 4600)
|
|
5
|
{
|
|
6
|
var info = scr_assetgetinfo(spritesArray[i]);
|
|
7
|
greenflame = instance_create(info[2], info[3], obj_dw_church_warpflame);
|
|
8
|
with (greenflame)
|
|
9
|
{
|
|
10
|
roomtarg = 261;
|
|
11
|
entrance = 16;
|
|
12
|
musfade = true;
|
|
13
|
color = "green";
|
|
14
|
}
|
|
15
|
var blocker = scr_genmarker("churchc_fireblock");
|
|
16
|
with (instance_create(blocker.x, blocker.y, obj_solidblock))
|
|
17
|
scr_sizeexactscr_sizeexact
function scr_sizeexact(arg0, arg1, arg2 = id)
{
with (arg2)
{
if (!sprite_exists(sprite_index))
{
debug_message("Can't size, no sprite");
exit;
}
var _w = sprite_get_width(sprite_index);
var _h = sprite_get_width(sprite_index);
image_xscale = arg0 / _w;
image_yscale = arg1 / _h;
}
} (blocker.sprite_width, blocker.sprite_height);
|
|
18
|
}
|
|
19
|
}
|