|
1
|
background = -4;
|
|
2
|
con = 0;
|
|
3
|
customcon = 0;
|
|
4
|
toggle = -1;
|
|
5
|
spawner = 0;
|
|
6
|
spawntime = 2;
|
|
7
|
depth = -1000;
|
|
8
|
spread = 350;
|
|
9
|
active = false;
|
|
10
|
kris = scr_custom_marker_depthscr_custom_marker_depth
function scr_custom_marker_depth(arg0, arg1, arg2, arg3, arg4)
{
thismarker = instance_create_depth(arg0, arg1, arg2, arg3);
with (thismarker)
{
sprite_index = arg4;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (camerax() + 220, cameray() + 60, depth, 89, spr_kris_dw_plummet);
|
|
11
|
kris.sub_sprites = 8;
|
|
12
|
kris.image_speed = 0.6;
|
|
13
|
kris.sub_index = 1;
|
|
14
|
susie = scr_custom_marker_depthscr_custom_marker_depth
function scr_custom_marker_depth(arg0, arg1, arg2, arg3, arg4)
{
thismarker = instance_create_depth(arg0, arg1, arg2, arg3);
with (thismarker)
{
sprite_index = arg4;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (camerax() + 420, cameray() + 60, depth, 89, spr_susie_dw_plummet);
|
|
15
|
susie.sub_sprites = 8;
|
|
16
|
susie.image_speed = 0.6;
|
|
17
|
susie.sub_index = 7;
|
|
18
|
kris_over = scr_custom_marker_depthscr_custom_marker_depth
function scr_custom_marker_depth(arg0, arg1, arg2, arg3, arg4)
{
thismarker = instance_create_depth(arg0, arg1, arg2, arg3);
with (thismarker)
{
sprite_index = arg4;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (camerax() + 220, cameray() + 60, depth, 89, spr_kris_dw_plummet_stark);
|
|
19
|
kris_over.image_alpha = 0;
|
|
20
|
susie_over = scr_custom_marker_depthscr_custom_marker_depth
function scr_custom_marker_depth(arg0, arg1, arg2, arg3, arg4)
{
thismarker = instance_create_depth(arg0, arg1, arg2, arg3);
with (thismarker)
{
sprite_index = arg4;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (camerax() + 420, cameray() + 60, depth, 89, spr_susie_dw_plummet_stark);
|
|
21
|
susie_over.image_alpha = 0;
|
|
22
|
heart = instance_create_depth(x, y, depth - 1, obj_titan_heartshine);
|
|
23
|
fade = instance_create(0, 0, obj_marker);
|
|
24
|
fade.sprite_index = spr_whitepx_10;
|
|
25
|
fade.image_blend = c_black;
|
|
26
|
fade.image_xscale = 64;
|
|
27
|
fade.image_yscale = 48;
|
|
28
|
fade.depth = depth - 1000;
|
|
29
|
heart.visible = false;
|
|
30
|
rumble = -4;
|
|
31
|
debug_timer = -1;
|
|
32
|
fallspeed = 2;
|
|
33
|
kris_y = kris.y;
|
|
34
|
susie_y = susie.y;
|
|
35
|
extra_y = 100;
|
|
36
|
spin = true;
|
|
37
|
siner = -94.24777960769379;
|
|
38
|
sine_speed = 0;
|
|
39
|
shiner = 0;
|
|
40
|
fall_speed = 0;
|
|
41
|
bottom = 360;
|
|
42
|
xoff = 0;
|
|
43
|
shake = 0;
|
|
44
|
gap = 100;
|
|
45
|
kris_angle = -7;
|
|
46
|
susie_angle = -9;
|