Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_dw_churchb_man_Draw_0

(view raw script w/o annotations or w/e)
1
if (
scr_debug
scr_debug

function
scr_debug()
{ if (global.debug == 1) return 1; }
())
2
{
3
    var count = 0;
4
    var space = 10;
5
    var border = 8;
6
    var _cx = camerax();
7
    var _cy = cameray();
8
    var showtrigs = keyboard_check(ord("P"));
9
    if (showtrigs)
10
    {
11
        with (obj_trigger_interact)
12
        {
13
            ossafe_fill_rectangle(bbox_left, bbox_top, bbox_right, bbox_bottom, 1);
14
            draw_set_font(fnt_main);
15
            draw_text(x + 4, y, extflag);
16
            draw_text(x + 4, y + 12, string(myinteract));
17
        }
18
        with (obj_mainchara)
19
        {
20
            if (image_blend == c_black)
21
            {
22
                draw_set_color(c_red);
23
                ossafe_fill_rectangle(bbox_left, bbox_top, bbox_right, bbox_bottom, 1);
24
                draw_set_color(c_white);
25
            }
26
        }
27
    }
28
}