Deltarune (Chapter 4) script viewer

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gml_Object_obj_dw_church_remote_piano_Create_0

(view raw script w/o annotations or w/e)
1
ubuff = 0;
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rbuff = 0;
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lbuff = 0;
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dbuff = 0;
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xbuff = 0;
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cbuff = 0;
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zbuff = 0;
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shelfresettimer = 0;
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shelfresettime = 15;
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hijackcamera = true;
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camcont = false;
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engaged = false;
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con = 0;
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timer = 0;
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endtimer = 0;
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endtime = 15;
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buffer = 0;
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followshelf = false;
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showtut = false;
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if (room == room_dw_church_bookshelfpuzzle || i_ex(obj_dw_church_bookshelfpuzzle))
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    followshelf = true;
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mpos = 0;
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myshelf[0] = -4;
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extflag = "none";
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cutscene_master = 0;
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memvolume = -1;
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desiredx = camerax();
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desiredy = cameray();
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camx = 1500;
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camy = 820;
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instructionLerp = 0;
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engaged = 0;
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scr_depth
scr_depth

function
scr_depth(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10)); }
();
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scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
();
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view_enabled = true;
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view_visible[0] = true;