|
1
|
beginx = x;
|
|
2
|
beginy = y;
|
|
3
|
if (init == 0)
|
|
4
|
{
|
|
5
|
if (image_index == 0)
|
|
6
|
{
|
|
7
|
myblock[0] = instance_create(x, y + 160, obj_solidblockDark);
|
|
8
|
myblock[1] = instance_create(x, y + 120, obj_solidblockDark);
|
|
9
|
myblock[1].image_xscale = 3;
|
|
10
|
myblock[2] = instance_create(x + 80, y + 80, obj_solidblockDark);
|
|
11
|
marker[0] = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (x, y + 40, spr_dw_church_pushableshelf_nshelf_pt1);
|
|
12
|
marker[1] = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (x + 40, y, spr_dw_church_pushableshelf_nshelf_pt2);
|
|
13
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} (marker[0]);
|
|
14
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} (marker[1]);
|
|
15
|
upstairs[0] = instance_create(x + 80, y + 0, obj_heightfloor);
|
|
16
|
upstairs[1] = instance_create(x + 0, y + 40, obj_heightfloor);
|
|
17
|
upstairs[1].image_xscale = 3;
|
|
18
|
upstairs[2] = instance_create(x + 0, y + 80, obj_heightfloor);
|
|
19
|
}
|
|
20
|
if (image_index == 1)
|
|
21
|
{
|
|
22
|
myblock[0] = instance_create(x, y + 80, obj_solidblockDark);
|
|
23
|
myblock[0].image_xscale = 3;
|
|
24
|
myblock[0].image_yscale = 3;
|
|
25
|
upstairs[0] = instance_create(x, y, obj_heightfloor);
|
|
26
|
upstairs[0].image_xscale = 3;
|
|
27
|
upstairs[1] = instance_create(x + 80, y + 40, obj_heightfloor);
|
|
28
|
upstairs[2] = instance_create(x, y + 80, obj_heightfloor);
|
|
29
|
upstairs[2].image_xscale = 3;
|
|
30
|
}
|
|
31
|
if (image_index == 2)
|
|
32
|
{
|
|
33
|
marker[0] = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (x, y, spr_dw_church_pushableshelf_tshelf_pt1);
|
|
34
|
marker[1] = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (x + 40, y + 40, spr_dw_church_pushableshelf_tshelf_pt2);
|
|
35
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} (marker[0]);
|
|
36
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} (marker[1]);
|
|
37
|
myblock[0] = instance_create(x, y + 80, obj_solidblockDark);
|
|
38
|
myblock[0].image_yscale = 3;
|
|
39
|
myblock[1] = instance_create(x + 40, y + 120, obj_solidblockDark);
|
|
40
|
myblock[1].image_yscale = 1;
|
|
41
|
upstairs[0] = instance_create(x + 0, y + 0, obj_heightfloor);
|
|
42
|
upstairs[0].image_yscale = 3;
|
|
43
|
upstairs[1] = instance_create(x + 40, y + 40, obj_heightfloor);
|
|
44
|
}
|
|
45
|
if (image_index == 3)
|
|
46
|
{
|
|
47
|
myblock[0] = instance_create(x, y + 80, obj_solidblockDark);
|
|
48
|
myblock[0].image_xscale = 3;
|
|
49
|
myblock[0].image_yscale = 1;
|
|
50
|
sprite_index = spr_movingBookshelf;
|
|
51
|
image_index = 0;
|
|
52
|
upstairs[0] = instance_create(x + 0, y + 0, obj_heightfloor);
|
|
53
|
upstairs[0].image_xscale = 3;
|
|
54
|
}
|
|
55
|
init = 1;
|
|
56
|
}
|
|
57
|
if (con == 1)
|
|
58
|
{
|
|
59
|
if (mydir == 3)
|
|
60
|
{
|
|
61
|
for (var j = 1; j < maxDistance; j++)
|
|
62
|
{
|
|
63
|
for (var i = 0; i < array_length(myblock); i++)
|
|
64
|
{
|
|
65
|
myblock[i].x -= 40 * j;
|
|
66
|
with (myblock[i])
|
|
67
|
{
|
|
68
|
if (place_meeting(x, y, obj_solidblock))
|
|
69
|
{
|
|
70
|
var ignoreblock = 0;
|
|
71
|
var foundblock = instance_place(x, y, obj_solidblock);
|
|
72
|
for (var b = 0; b < array_length(other.myblock); b++)
|
|
73
|
{
|
|
74
|
if (foundblock == other.myblock[b])
|
|
75
|
ignoreblock = 1;
|
|
76
|
}
|
|
77
|
if (ignoreblock == 0)
|
|
78
|
{
|
|
79
|
if (other.moveamount == 0 || j < other.moveamount)
|
|
80
|
other.moveamount = j;
|
|
81
|
}
|
|
82
|
}
|
|
83
|
}
|
|
84
|
myblock[i].x += 40 * j;
|
|
85
|
}
|
|
86
|
}
|
|
87
|
}
|
|
88
|
if (mydir == 1)
|
|
89
|
{
|
|
90
|
for (var j = 1; j < maxDistance; j++)
|
|
91
|
{
|
|
92
|
for (var i = 0; i < array_length(myblock); i++)
|
|
93
|
{
|
|
94
|
myblock[i].x += 40 * j;
|
|
95
|
with (myblock[i])
|
|
96
|
{
|
|
97
|
if (place_meeting(x, y, obj_solidblock))
|
|
98
|
{
|
|
99
|
var ignoreblock = 0;
|
|
100
|
var foundblock = instance_place(x, y, obj_solidblock);
|
|
101
|
for (var b = 0; b < array_length(other.myblock); b++)
|
|
102
|
{
|
|
103
|
if (foundblock == other.myblock[b])
|
|
104
|
ignoreblock = 1;
|
|
105
|
}
|
|
106
|
if (ignoreblock == 0)
|
|
107
|
{
|
|
108
|
if (other.moveamount == 0 || j < other.moveamount)
|
|
109
|
other.moveamount = j;
|
|
110
|
}
|
|
111
|
}
|
|
112
|
}
|
|
113
|
myblock[i].x -= 40 * j;
|
|
114
|
}
|
|
115
|
}
|
|
116
|
}
|
|
117
|
if (mydir == 0)
|
|
118
|
{
|
|
119
|
for (var j = 1; j < maxDistance; j++)
|
|
120
|
{
|
|
121
|
for (var i = 0; i < array_length(myblock); i++)
|
|
122
|
{
|
|
123
|
myblock[i].y += 40 * j;
|
|
124
|
with (myblock[i])
|
|
125
|
{
|
|
126
|
if (place_meeting(x, y, obj_solidblock))
|
|
127
|
{
|
|
128
|
var ignoreblock = 0;
|
|
129
|
var foundblock = instance_place(x, y, obj_solidblock);
|
|
130
|
for (var b = 0; b < array_length(other.myblock); b++)
|
|
131
|
{
|
|
132
|
if (foundblock == other.myblock[b])
|
|
133
|
ignoreblock = 1;
|
|
134
|
}
|
|
135
|
if (ignoreblock == 0)
|
|
136
|
{
|
|
137
|
if (other.moveamount == 0 || j < other.moveamount)
|
|
138
|
other.moveamount = j;
|
|
139
|
}
|
|
140
|
}
|
|
141
|
}
|
|
142
|
myblock[i].y -= 40 * j;
|
|
143
|
}
|
|
144
|
}
|
|
145
|
}
|
|
146
|
if (mydir == 2)
|
|
147
|
{
|
|
148
|
for (var j = 1; j < maxDistance; j++)
|
|
149
|
{
|
|
150
|
for (var i = 0; i < array_length(myblock); i++)
|
|
151
|
{
|
|
152
|
myblock[i].y -= 40 * j;
|
|
153
|
with (myblock[i])
|
|
154
|
{
|
|
155
|
if (place_meeting(x, y, obj_solidblock))
|
|
156
|
{
|
|
157
|
var ignoreblock = 0;
|
|
158
|
var foundblock = instance_place(x, y, obj_solidblock);
|
|
159
|
for (var b = 0; b < array_length(other.myblock); b++)
|
|
160
|
{
|
|
161
|
if (foundblock == other.myblock[b])
|
|
162
|
ignoreblock = 1;
|
|
163
|
}
|
|
164
|
if (ignoreblock == 0)
|
|
165
|
{
|
|
166
|
if (other.moveamount == 0 || j < other.moveamount)
|
|
167
|
other.moveamount = j;
|
|
168
|
}
|
|
169
|
}
|
|
170
|
}
|
|
171
|
myblock[i].y += 40 * j;
|
|
172
|
}
|
|
173
|
}
|
|
174
|
}
|
|
175
|
con = 2;
|
|
176
|
}
|
|
177
|
if (con == 2)
|
|
178
|
{
|
|
179
|
debug_message(moveamount);
|
|
180
|
if (moveamount == 0)
|
|
181
|
{
|
|
182
|
}
|
|
183
|
else
|
|
184
|
{
|
|
185
|
snd_play(snd_wing);
|
|
186
|
timeend = moveamount * 3;
|
|
187
|
if (mydir == 3)
|
|
188
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("x", x, x - (40 * (moveamount - 1)), timeend, 3, "in");
|
|
189
|
if (mydir == 1)
|
|
190
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("x", x, x + (40 * (moveamount - 1)), timeend, 3, "in");
|
|
191
|
if (mydir == 0)
|
|
192
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("y", y, y + (40 * (moveamount - 1)), timeend, 3, "in");
|
|
193
|
if (mydir == 2)
|
|
194
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("y", y, y - (40 * (moveamount - 1)), timeend, 3, "in");
|
|
195
|
}
|
|
196
|
con = 3;
|
|
197
|
}
|
|
198
|
if (con == 3)
|
|
199
|
{
|
|
200
|
timer++;
|
|
201
|
if ((timer % 3) == 0 && timer < timeend)
|
|
202
|
snd_play_pitch(snd_wing, 0.2 + ((timer / timeend) * 0.8));
|
|
203
|
if (timer == timeend || moveamount == 0)
|
|
204
|
{
|
|
205
|
snd_play(snd_impact);
|
|
206
|
global.interact = 0;
|
|
207
|
timeend = 30;
|
|
208
|
moveamount = 0;
|
|
209
|
con = 0;
|
|
210
|
}
|
|
211
|
}
|
|
212
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|