|
1
|
beginx = x;
|
|
2
|
beginy = y;
|
|
3
|
if (init == 0)
|
|
4
|
{
|
|
5
|
if (room == room_overworld_darkmaku_blocks)
|
|
6
|
movetype = 0;
|
|
7
|
if (image_index == 0)
|
|
8
|
{
|
|
9
|
upstairs[0] = instance_create(x + 40, y + 0, obj_heightfloor);
|
|
10
|
upstairs[1] = instance_create(x + 0, y + 40, obj_heightfloor);
|
|
11
|
upstairs[1].image_xscale = 3;
|
|
12
|
upstairs[2] = instance_create(x + 40, y + 80, obj_heightfloor);
|
|
13
|
altupstairs[0] = instance_create(x + 0, y + 0, obj_heightfloor);
|
|
14
|
altupstairs[1] = instance_create(x + 80, y + 0, obj_heightfloor);
|
|
15
|
altupstairs[2] = instance_create(x + 0, y + 80, obj_heightfloor);
|
|
16
|
altupstairs[3] = instance_create(x + 80, y + 80, obj_heightfloor);
|
|
17
|
}
|
|
18
|
if (image_index == 1)
|
|
19
|
{
|
|
20
|
upstairs[0] = instance_create(x + 0, y + 0, obj_heightfloor);
|
|
21
|
upstairs[0].image_xscale = 3;
|
|
22
|
upstairs[1] = instance_create(x + 0, y + 40, obj_heightfloor);
|
|
23
|
upstairs[2] = instance_create(x + 0, y + 80, obj_heightfloor);
|
|
24
|
upstairs[2].image_xscale = 3;
|
|
25
|
altupstairs[0] = instance_create(x + 40, y + 40, obj_heightfloor);
|
|
26
|
altupstairs[0].image_xscale = 2;
|
|
27
|
}
|
|
28
|
if (image_index == 2)
|
|
29
|
{
|
|
30
|
upstairs[0] = instance_create(x + 0, y + 0, obj_heightfloor);
|
|
31
|
upstairs[0].image_xscale = 3;
|
|
32
|
upstairs[1] = instance_create(x + 80, y + 40, obj_heightfloor);
|
|
33
|
upstairs[2] = instance_create(x + 0, y + 80, obj_heightfloor);
|
|
34
|
upstairs[2].image_xscale = 3;
|
|
35
|
altupstairs[0] = instance_create(x + 0, y + 40, obj_heightfloor);
|
|
36
|
altupstairs[0].image_xscale = 2;
|
|
37
|
}
|
|
38
|
if (image_index == 3)
|
|
39
|
{
|
|
40
|
upstairs[0] = instance_create(x + 80, y + 0, obj_heightfloor);
|
|
41
|
upstairs[1] = instance_create(x + 0, y + 40, obj_heightfloor);
|
|
42
|
upstairs[1].image_xscale = 3;
|
|
43
|
upstairs[2] = instance_create(x + 0, y + 80, obj_heightfloor);
|
|
44
|
altupstairs[0] = instance_create(x + 0, y + 0, obj_heightfloor);
|
|
45
|
altupstairs[0].image_xscale = 2;
|
|
46
|
altupstairs[1] = instance_create(x + 40, y + 80, obj_heightfloor);
|
|
47
|
altupstairs[1].image_xscale = 2;
|
|
48
|
}
|
|
49
|
if (image_index == 4)
|
|
50
|
{
|
|
51
|
upstairs[0] = instance_create(x + 0, y + 0, obj_heightfloor);
|
|
52
|
upstairs[1] = instance_create(x + 0, y + 40, obj_heightfloor);
|
|
53
|
upstairs[1].image_xscale = 3;
|
|
54
|
upstairs[2] = instance_create(x + 80, y + 80, obj_heightfloor);
|
|
55
|
altupstairs[0] = instance_create(x + 40, y + 0, obj_heightfloor);
|
|
56
|
altupstairs[0].image_xscale = 2;
|
|
57
|
altupstairs[1] = instance_create(x + 0, y + 80, obj_heightfloor);
|
|
58
|
altupstairs[1].image_xscale = 2;
|
|
59
|
}
|
|
60
|
if (image_index == 5)
|
|
61
|
{
|
|
62
|
upstairs[0] = instance_create(x + 0, y + 40, obj_heightfloor);
|
|
63
|
upstairs[0].image_xscale = 3;
|
|
64
|
altupstairs[0] = instance_create(x + 0, y + 0, obj_heightfloor);
|
|
65
|
altupstairs[0].image_xscale = 3;
|
|
66
|
altupstairs[1] = instance_create(x + 0, y + 80, obj_heightfloor);
|
|
67
|
altupstairs[1].image_xscale = 3;
|
|
68
|
}
|
|
69
|
if (image_index == 6)
|
|
70
|
{
|
|
71
|
upstairs[0] = instance_create(x + 40, y + 0, obj_heightfloor);
|
|
72
|
upstairs[0].image_yscale = 3;
|
|
73
|
altupstairs[0] = instance_create(x + 0, y + 0, obj_heightfloor);
|
|
74
|
altupstairs[0].image_yscale = 3;
|
|
75
|
altupstairs[1] = instance_create(x + 80, y + 0, obj_heightfloor);
|
|
76
|
altupstairs[1].image_yscale = 3;
|
|
77
|
}
|
|
78
|
if (image_index == 7)
|
|
79
|
{
|
|
80
|
upstairs[0] = instance_create(x + 0, y + 40, obj_heightfloor);
|
|
81
|
upstairs[0].image_xscale = 3;
|
|
82
|
upstairs[1] = instance_create(x + 40, y + 80, obj_heightfloor);
|
|
83
|
altupstairs[0] = instance_create(x + 0, y + 0, obj_heightfloor);
|
|
84
|
altupstairs[0].image_xscale = 3;
|
|
85
|
altupstairs[1] = instance_create(x + 80, y + 80, obj_heightfloor);
|
|
86
|
altupstairs[2] = instance_create(x + 0, y + 80, obj_heightfloor);
|
|
87
|
}
|
|
88
|
if (image_index == 8)
|
|
89
|
{
|
|
90
|
upstairs[0] = instance_create(x + 0, y + 40, obj_heightfloor);
|
|
91
|
upstairs[0].image_xscale = 3;
|
|
92
|
upstairs[1] = instance_create(x + 40, y + 80, obj_heightfloor);
|
|
93
|
altupstairs[0] = instance_create(x + 0, y + 0, obj_heightfloor);
|
|
94
|
altupstairs[0].image_xscale = 3;
|
|
95
|
altupstairs[1] = instance_create(x + 80, y + 80, obj_heightfloor);
|
|
96
|
altupstairs[2] = instance_create(x + 0, y + 80, obj_heightfloor);
|
|
97
|
ladder = instance_create(x + 40, (y + 120) - 4, obj_climbingarea);
|
|
98
|
ladder.image_xscale = 1;
|
|
99
|
ladder.image_yscale = 2;
|
|
100
|
climbpoint = instance_create(x + 40, y + 120 + 2, obj_heightfloor_changer);
|
|
101
|
myblock[0].image_xscale = 1;
|
|
102
|
myblock[1] = instance_create(x + 80, y + 80, obj_solidblockDark);
|
|
103
|
myblock[1].image_yscale = 3;
|
|
104
|
myblock[2] = instance_create(x + 40, y + 80, obj_solidblockDark);
|
|
105
|
}
|
|
106
|
if (image_index == 9)
|
|
107
|
{
|
|
108
|
upstairs[0] = instance_create(x + 0, y + 40, obj_heightfloor);
|
|
109
|
upstairs[0].image_xscale = 3;
|
|
110
|
upstairs[1] = instance_create(x + 40, y + 80, obj_heightfloor);
|
|
111
|
upstairs[2] = instance_create(x + 40, y + 0, obj_heightfloor);
|
|
112
|
altupstairs[0] = instance_create(x + 0, y + 0, obj_heightfloor);
|
|
113
|
altupstairs[1] = instance_create(x + 80, y + 80, obj_heightfloor);
|
|
114
|
altupstairs[2] = instance_create(x + 0, y + 80, obj_heightfloor);
|
|
115
|
altupstairs[3] = instance_create(x + 80, y + 0, obj_heightfloor);
|
|
116
|
ladder = instance_create(x + 40, (y + 120) - 4, obj_climbingarea);
|
|
117
|
ladder.image_xscale = 1;
|
|
118
|
ladder.image_yscale = 2;
|
|
119
|
climbpoint = instance_create(x + 40, y + 120 + 2, obj_heightfloor_changer);
|
|
120
|
myblock[0].image_xscale = 1;
|
|
121
|
myblock[1] = instance_create(x + 80, y + 80, obj_solidblockDark);
|
|
122
|
myblock[1].image_yscale = 3;
|
|
123
|
myblock[2] = instance_create(x + 40, y + 80, obj_solidblockDark);
|
|
124
|
}
|
|
125
|
if (image_index == 10)
|
|
126
|
{
|
|
127
|
upstairs[0] = instance_create(x + 0, y + 0, obj_heightfloor);
|
|
128
|
upstairs[0].image_xscale = 3;
|
|
129
|
upstairs[0].image_yscale = 2;
|
|
130
|
upstairs[1] = instance_create(x + 40, y + 80, obj_heightfloor);
|
|
131
|
altupstairs[0] = instance_create(x + 80, y + 80, obj_heightfloor);
|
|
132
|
altupstairs[1] = instance_create(x + 0, y + 80, obj_heightfloor);
|
|
133
|
ladder = instance_create(x + 40, (y + 120) - 4, obj_climbingarea);
|
|
134
|
ladder.image_xscale = 1;
|
|
135
|
ladder.image_yscale = 2;
|
|
136
|
climbpoint = instance_create(x + 40, y + 120 + 2, obj_heightfloor_changer);
|
|
137
|
myblock[0].image_xscale = 1;
|
|
138
|
myblock[1] = instance_create(x + 80, y + 80, obj_solidblockDark);
|
|
139
|
myblock[1].image_yscale = 3;
|
|
140
|
myblock[2] = instance_create(x + 40, y + 80, obj_solidblockDark);
|
|
141
|
}
|
|
142
|
for (var i = 0; i < array_length(altupstairs); i++)
|
|
143
|
{
|
|
144
|
altupstairs[i].floorheight = 2;
|
|
145
|
altupstairs[i].image_blend = c_orange;
|
|
146
|
}
|
|
147
|
init = 1;
|
|
148
|
}
|
|
149
|
if (con == 1)
|
|
150
|
{
|
|
151
|
moveamount = 0;
|
|
152
|
var _sx = 0;
|
|
153
|
var _sy = 0;
|
|
154
|
if (mydir == 3)
|
|
155
|
_sx = -40;
|
|
156
|
else if (mydir == 1)
|
|
157
|
_sx = 40;
|
|
158
|
else if (mydir == 2)
|
|
159
|
_sy = -40;
|
|
160
|
else
|
|
161
|
_sy = 40;
|
|
162
|
for (var j = 1; j < maxDistance; j++)
|
|
163
|
{
|
|
164
|
for (var i = 0; i < array_length(myblock); i++)
|
|
165
|
{
|
|
166
|
myblock[i].x += _sx * j;
|
|
167
|
myblock[i].y += _sy * j;
|
|
168
|
with (myblock[i])
|
|
169
|
{
|
|
170
|
if (place_meeting(x, y, obj_solidblock) || place_meeting(x, y, obj_solidenemy))
|
|
171
|
{
|
|
172
|
var ignoreblock = 0;
|
|
173
|
var foundblock = instance_place(x, y, obj_solidblock);
|
|
174
|
if (foundblock == -4)
|
|
175
|
foundblock = instance_place(x, y, obj_solidenemy);
|
|
176
|
for (var b = 0; b < array_length(other.myblock); b++)
|
|
177
|
{
|
|
178
|
if (foundblock == other.myblock[b])
|
|
179
|
ignoreblock = 1;
|
|
180
|
}
|
|
181
|
if (ignoreblock == 0)
|
|
182
|
{
|
|
183
|
if (other.moveamount == 0 || j < other.moveamount)
|
|
184
|
other.moveamount = j;
|
|
185
|
}
|
|
186
|
}
|
|
187
|
}
|
|
188
|
myblock[i].x -= _sx * j;
|
|
189
|
myblock[i].y -= _sy * j;
|
|
190
|
}
|
|
191
|
}
|
|
192
|
con = 2;
|
|
193
|
}
|
|
194
|
if (con == 2)
|
|
195
|
{
|
|
196
|
debug_message(moveamount);
|
|
197
|
if (moveamount == 0)
|
|
198
|
{
|
|
199
|
}
|
|
200
|
else
|
|
201
|
{
|
|
202
|
if (movetype == 1 && moveamount > 2)
|
|
203
|
moveamount = 2;
|
|
204
|
snd_play(snd_wing);
|
|
205
|
timeend = moveamount * 3;
|
|
206
|
if (mydir == 3)
|
|
207
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("x", x, x - (40 * (moveamount - 1)), timeend, 3, "in");
|
|
208
|
if (mydir == 1)
|
|
209
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("x", x, x + (40 * (moveamount - 1)), timeend, 3, "in");
|
|
210
|
if (mydir == 0)
|
|
211
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("y", y, y + (40 * (moveamount - 1)), timeend, 3, "in");
|
|
212
|
if (mydir == 2)
|
|
213
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("y", y, y - (40 * (moveamount - 1)), timeend, 3, "in");
|
|
214
|
}
|
|
215
|
con = 3;
|
|
216
|
}
|
|
217
|
if (con == 3)
|
|
218
|
{
|
|
219
|
timer++;
|
|
220
|
if ((timer % 3) == 0 && timer < timeend)
|
|
221
|
snd_play_pitch(snd_wing, 0.2 + ((timer / timeend) * 0.8));
|
|
222
|
if (timer == timeend || moveamount == 0)
|
|
223
|
{
|
|
224
|
snd_play(snd_impact);
|
|
225
|
global.interact = 0;
|
|
226
|
timeend = 30;
|
|
227
|
moveamount = 0;
|
|
228
|
con = 0;
|
|
229
|
}
|
|
230
|
}
|
|
231
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|