Deltarune (Chapter 4) script viewer

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gml_Object_obj_dw_church_pianopuzzle_Other_19

(view raw script w/o annotations or w/e)
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var spritesArray = layer_get_all_elements("DEBUG_ASSETS");
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for (var i = 0; i < array_length(spritesArray); i++)
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{
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    if (layer_sprite_get_sprite(spritesArray[i]) == 4600)
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    {
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        var info = scr_assetgetinfo(spritesArray[i]);
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        blueflame = instance_create(info[2], info[3], obj_dw_church_warpflame);
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        with (blueflame)
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        {
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            roomtarg = 181;
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            entrance = 8;
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            color = "blue";
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        }
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    }
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    if (layer_sprite_get_sprite(spritesArray[i]) == 1021)
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    {
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        var info = scr_assetgetinfo(spritesArray[i]);
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        with (instance_create(info[2], info[3], obj_solidblock))
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        {
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            sprite_index = spr_pxwhite;
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            image_blend = c_black;
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            depth = layer_get_depth("Tiles_new_midground") - 10;
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scr_size
scr_size

function
scr_size(arg0 = image_xscale, arg1 = image_yscale, arg2 = id)
{ with (arg2) { image_xscale = arg0; image_yscale = arg1; } }
(info[4], info[5]);
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        }
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    }
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}