Deltarune (Chapter 4) script viewer

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gml_Object_obj_dw_church_pianopiece_right_Create_0

(view raw script w/o annotations or w/e)
1
if (
scr_debug
scr_debug

function
scr_debug()
{ if (global.debug == 1) return 1; }
())
2
{
3
    
scr_setparty
scr_setparty

function
scr_setparty(arg0 = false, arg1 = false, arg2 = false)
{ var kris = obj_mainchara; var slot = 0; var __make = true; if (!i_ex(kris)) __make = false;
scr_losechar();
safe_delete(obj_caterpillarchara); if (arg0 == true) {
scr_getchar(2);
if (__make) { with (
scr_makecaterpillar(kris.x, kris.y, 2, slot))
{ halign = (global.darkzone == 0) ? 3 : 6; valign = (global.darkzone == 0) ? 6 : 16; x -= halign; y -= valign; } } slot++; } if (arg1 == true) {
scr_getchar(3);
if (__make) { with (
scr_makecaterpillar(kris.x, kris.y, 3, slot))
{ halign = 2; valign = 12; x -= halign; y -= valign; } } slot++; } if (arg2 == true) {
scr_getchar(4);
if (__make) { with (
scr_makecaterpillar(kris.x, kris.y, 4, slot))
{ halign = (global.darkzone == 0) ? 2 : 4; valign = (global.darkzone == 0) ? 9 : 18; x -= halign; y -= valign; } } slot++; } }
(1, 1);
4
    if (keyboard_check(ord("W")))
5
    {
6
        if (global.flag[710] >= 2)
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            global.flag[710] = 0;
8
        else
9
            global.flag[710] = 2;
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        var text = "Saw Ralsei's Room";
11
        if (global.flag[710] < 2)
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            text = "Did not see Ralsei's Room";
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        debug_print(text);
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    }
15
}
16
global.flag[7 disable_menu?] = 0;
17
layer_set_visible("debug_assets", 0);
18
layer_set_visible("debug_assets2", 0);
19
flooractive = 1;
20
shelf1 = instance_create(1000, 480, obj_bookshelf_moveable2x2);
21
shelf2 = instance_create(1000, 640, obj_bookshelf_moveable2x2);
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shelf1.sprite_index = spr_dw_church_2x2shelf_purple;
23
shelf2.sprite_index = spr_dw_church_2x2shelf_orange;
24
piano1 = instance_create(680, 348, obj_dw_church_remote_piano);
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piano1.myshelf[0] = shelf1;
26
piano1.myshelf[1] = shelf2;
27
piano1.sprite_index = spr_dw_church_remotepiano_twotone;
28
piano1.extflag = "piano";
29
piano1.camx = 560;
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piano1.camy = 320;
31
shelf1.xflag = 882;
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shelf1.yflag = 883;
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shelf2.xflag = 884;
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shelf2.yflag = 885;
35
wasactive = 0;
36
shelvesinit = 0;
37
sprite_array_size = -1;
38
layersprite = [];
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init = 0;
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siner = 0;
41
instance_create(x, y, obj_tutorial_text);