if (scr_debug()) { scr_setparty(1, 1); if (keyboard_check(ord("W"))) { if (global.flag[710] >= 2) global.flag[710] = 0; else global.flag[710] = 2; var text = "Saw Ralsei's Room"; if (global.flag[710] < 2) text = "Did not see Ralsei's Room"; debug_print(text); } } global.flag[7] = 0; layer_set_visible("debug_assets", 0); layer_set_visible("debug_assets2", 0); flooractive = 1; shelf1 = instance_create(1000, 480, obj_bookshelf_moveable2x2); shelf2 = instance_create(1000, 640, obj_bookshelf_moveable2x2); shelf1.sprite_index = spr_dw_church_2x2shelf_purple; shelf2.sprite_index = spr_dw_church_2x2shelf_orange; piano1 = instance_create(680, 348, obj_dw_church_remote_piano); piano1.myshelf[0] = shelf1; piano1.myshelf[1] = shelf2; piano1.sprite_index = spr_dw_church_remotepiano_twotone; piano1.extflag = "piano"; piano1.camx = 560; piano1.camy = 320; shelf1.xflag = 882; shelf1.yflag = 883; shelf2.xflag = 884; shelf2.yflag = 885; wasactive = 0; shelvesinit = 0; sprite_array_size = -1; layersprite = []; init = 0; siner = 0; instance_create(x, y, obj_tutorial_text);