|
1
|
layer_set_visible("Debug_Assets", 0);
|
|
2
|
layer_set_visible("Tiles_ShortcutUnlock", false);
|
|
3
|
if (scr_debugscr_debug
function scr_debug()
{
if (global.debug == 1)
return 1;
} ())
|
|
4
|
scr_setpartyscr_setparty
function scr_setparty(arg0 = false, arg1 = false, arg2 = false)
{
var kris = obj_mainchara;
var slot = 0;
var __make = true;
if (!i_ex(kris))
__make = false;
scr_losechar();
safe_delete(obj_caterpillarchara);
if (arg0 == true)
{
scr_getchar(2);
if (__make)
{
with (scr_makecaterpillar(kris.x, kris.y, 2, slot))
{
halign = (global.darkzone == 0) ? 3 : 6;
valign = (global.darkzone == 0) ? 6 : 16;
x -= halign;
y -= valign;
}
}
slot++;
}
if (arg1 == true)
{
scr_getchar(3);
if (__make)
{
with (scr_makecaterpillar(kris.x, kris.y, 3, slot))
{
halign = 2;
valign = 12;
x -= halign;
y -= valign;
}
}
slot++;
}
if (arg2 == true)
{
scr_getchar(4);
if (__make)
{
with (scr_makecaterpillar(kris.x, kris.y, 4, slot))
{
halign = (global.darkzone == 0) ? 2 : 4;
valign = (global.darkzone == 0) ? 9 : 18;
x -= halign;
y -= valign;
}
}
slot++;
}
} (1, 1);
|
|
5
|
npc = scr_makenpcscr_makenpc
function scr_makenpc(arg0 = "", arg1 = "", arg2 = false)
{
var _mylayer = layer_get_id(arg0);
if (_mylayer == -1)
{
debug_print("Warning: Check Output Console");
debug_message("scr_makenpc(" + arg0 + "," + arg1 + ") Result: Layer Not Found");
return -4;
}
var sourcenpc = layer_sprite_get_id(_mylayer, arg1);
if (sourcenpc == -1)
{
var _result = "scr_makenpc(\"" + arg0 + "\",\"" + arg1 + "\") Result: Sprite Not Found";
debug_message(_result);
debug_print("Warning: Check Output Console");
return -4;
}
var _mysprite = layer_sprite_get_sprite(sourcenpc);
var _myx = layer_sprite_get_x(sourcenpc);
var _myy = layer_sprite_get_y(sourcenpc);
var _myxscale = layer_sprite_get_xscale(sourcenpc);
var _myyscale = layer_sprite_get_yscale(sourcenpc);
var _myalpha = layer_sprite_get_alpha(sourcenpc);
var _myangle = layer_sprite_get_angle(sourcenpc);
var _myblend = layer_sprite_get_blend(sourcenpc);
var _myspeed = layer_sprite_get_speed(sourcenpc);
var _myindex = layer_sprite_get_index(sourcenpc);
var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact);
_npc.marker = scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha);
var truex = _npc.marker.bbox_left;
var truey = _npc.marker.bbox_top;
var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left;
var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top;
setxy(truex, truey, _npc);
_npc.markerxoffset = truex - _npc.marker.x;
_npc.markeryoffset = truey - _npc.marker.y;
_npc.markerstick = true;
scr_sizeexact(truexscale, trueyscale, _npc);
if (arg2)
{
_npc.visible = true;
_npc.image_alpha = 1;
}
_npc.strict = true;
_npc.issolid = true;
_npc.talked = 0;
scr_depth_alt(_npc.marker);
return _npc;
}
function scr_makenpc_fromasset(arg0, arg1 = false)
{
var sourcenpc = arg0;
var _mysprite = layer_sprite_get_sprite(sourcenpc);
var _myx = layer_sprite_get_x(sourcenpc);
var _myy = layer_sprite_get_y(sourcenpc);
var _myxscale = layer_sprite_get_xscale(sourcenpc);
var _myyscale = layer_sprite_get_yscale(sourcenpc);
var _myalpha = layer_sprite_get_alpha(sourcenpc);
var _myangle = layer_sprite_get_angle(sourcenpc);
var _myblend = layer_sprite_get_blend(sourcenpc);
var _myspeed = layer_sprite_get_speed(sourcenpc);
var _myindex = layer_sprite_get_index(sourcenpc);
var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact);
_npc.marker = scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha);
var truex = _npc.marker.bbox_left;
var truey = _npc.marker.bbox_top;
var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left;
var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top;
setxy(truex, truey, _npc);
_npc.markerxoffset = truex - _npc.marker.x;
_npc.markeryoffset = truey - _npc.marker.y;
_npc.markerstick = true;
scr_sizeexact(truexscale, trueyscale, _npc);
if (arg1)
{
_npc.visible = true;
_npc.image_alpha = 1;
}
_npc.strict = true;
_npc.issolid = true;
_npc.talked = 0;
scr_depth_alt(_npc.marker);
return _npc;
} ("Debug_Assets", "dspr_cupnpc1");
|
|
6
|
npc2 = scr_makenpcscr_makenpc
function scr_makenpc(arg0 = "", arg1 = "", arg2 = false)
{
var _mylayer = layer_get_id(arg0);
if (_mylayer == -1)
{
debug_print("Warning: Check Output Console");
debug_message("scr_makenpc(" + arg0 + "," + arg1 + ") Result: Layer Not Found");
return -4;
}
var sourcenpc = layer_sprite_get_id(_mylayer, arg1);
if (sourcenpc == -1)
{
var _result = "scr_makenpc(\"" + arg0 + "\",\"" + arg1 + "\") Result: Sprite Not Found";
debug_message(_result);
debug_print("Warning: Check Output Console");
return -4;
}
var _mysprite = layer_sprite_get_sprite(sourcenpc);
var _myx = layer_sprite_get_x(sourcenpc);
var _myy = layer_sprite_get_y(sourcenpc);
var _myxscale = layer_sprite_get_xscale(sourcenpc);
var _myyscale = layer_sprite_get_yscale(sourcenpc);
var _myalpha = layer_sprite_get_alpha(sourcenpc);
var _myangle = layer_sprite_get_angle(sourcenpc);
var _myblend = layer_sprite_get_blend(sourcenpc);
var _myspeed = layer_sprite_get_speed(sourcenpc);
var _myindex = layer_sprite_get_index(sourcenpc);
var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact);
_npc.marker = scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha);
var truex = _npc.marker.bbox_left;
var truey = _npc.marker.bbox_top;
var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left;
var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top;
setxy(truex, truey, _npc);
_npc.markerxoffset = truex - _npc.marker.x;
_npc.markeryoffset = truey - _npc.marker.y;
_npc.markerstick = true;
scr_sizeexact(truexscale, trueyscale, _npc);
if (arg2)
{
_npc.visible = true;
_npc.image_alpha = 1;
}
_npc.strict = true;
_npc.issolid = true;
_npc.talked = 0;
scr_depth_alt(_npc.marker);
return _npc;
}
function scr_makenpc_fromasset(arg0, arg1 = false)
{
var sourcenpc = arg0;
var _mysprite = layer_sprite_get_sprite(sourcenpc);
var _myx = layer_sprite_get_x(sourcenpc);
var _myy = layer_sprite_get_y(sourcenpc);
var _myxscale = layer_sprite_get_xscale(sourcenpc);
var _myyscale = layer_sprite_get_yscale(sourcenpc);
var _myalpha = layer_sprite_get_alpha(sourcenpc);
var _myangle = layer_sprite_get_angle(sourcenpc);
var _myblend = layer_sprite_get_blend(sourcenpc);
var _myspeed = layer_sprite_get_speed(sourcenpc);
var _myindex = layer_sprite_get_index(sourcenpc);
var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact);
_npc.marker = scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha);
var truex = _npc.marker.bbox_left;
var truey = _npc.marker.bbox_top;
var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left;
var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top;
setxy(truex, truey, _npc);
_npc.markerxoffset = truex - _npc.marker.x;
_npc.markeryoffset = truey - _npc.marker.y;
_npc.markerstick = true;
scr_sizeexact(truexscale, trueyscale, _npc);
if (arg1)
{
_npc.visible = true;
_npc.image_alpha = 1;
}
_npc.strict = true;
_npc.issolid = true;
_npc.talked = 0;
scr_depth_alt(_npc.marker);
return _npc;
} ("Debug_Assets", "dspr_cupnpc2");
|
|
7
|
npc3 = scr_makenpcscr_makenpc
function scr_makenpc(arg0 = "", arg1 = "", arg2 = false)
{
var _mylayer = layer_get_id(arg0);
if (_mylayer == -1)
{
debug_print("Warning: Check Output Console");
debug_message("scr_makenpc(" + arg0 + "," + arg1 + ") Result: Layer Not Found");
return -4;
}
var sourcenpc = layer_sprite_get_id(_mylayer, arg1);
if (sourcenpc == -1)
{
var _result = "scr_makenpc(\"" + arg0 + "\",\"" + arg1 + "\") Result: Sprite Not Found";
debug_message(_result);
debug_print("Warning: Check Output Console");
return -4;
}
var _mysprite = layer_sprite_get_sprite(sourcenpc);
var _myx = layer_sprite_get_x(sourcenpc);
var _myy = layer_sprite_get_y(sourcenpc);
var _myxscale = layer_sprite_get_xscale(sourcenpc);
var _myyscale = layer_sprite_get_yscale(sourcenpc);
var _myalpha = layer_sprite_get_alpha(sourcenpc);
var _myangle = layer_sprite_get_angle(sourcenpc);
var _myblend = layer_sprite_get_blend(sourcenpc);
var _myspeed = layer_sprite_get_speed(sourcenpc);
var _myindex = layer_sprite_get_index(sourcenpc);
var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact);
_npc.marker = scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha);
var truex = _npc.marker.bbox_left;
var truey = _npc.marker.bbox_top;
var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left;
var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top;
setxy(truex, truey, _npc);
_npc.markerxoffset = truex - _npc.marker.x;
_npc.markeryoffset = truey - _npc.marker.y;
_npc.markerstick = true;
scr_sizeexact(truexscale, trueyscale, _npc);
if (arg2)
{
_npc.visible = true;
_npc.image_alpha = 1;
}
_npc.strict = true;
_npc.issolid = true;
_npc.talked = 0;
scr_depth_alt(_npc.marker);
return _npc;
}
function scr_makenpc_fromasset(arg0, arg1 = false)
{
var sourcenpc = arg0;
var _mysprite = layer_sprite_get_sprite(sourcenpc);
var _myx = layer_sprite_get_x(sourcenpc);
var _myy = layer_sprite_get_y(sourcenpc);
var _myxscale = layer_sprite_get_xscale(sourcenpc);
var _myyscale = layer_sprite_get_yscale(sourcenpc);
var _myalpha = layer_sprite_get_alpha(sourcenpc);
var _myangle = layer_sprite_get_angle(sourcenpc);
var _myblend = layer_sprite_get_blend(sourcenpc);
var _myspeed = layer_sprite_get_speed(sourcenpc);
var _myindex = layer_sprite_get_index(sourcenpc);
var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact);
_npc.marker = scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha);
var truex = _npc.marker.bbox_left;
var truey = _npc.marker.bbox_top;
var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left;
var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top;
setxy(truex, truey, _npc);
_npc.markerxoffset = truex - _npc.marker.x;
_npc.markeryoffset = truey - _npc.marker.y;
_npc.markerstick = true;
scr_sizeexact(truexscale, trueyscale, _npc);
if (arg1)
{
_npc.visible = true;
_npc.image_alpha = 1;
}
_npc.strict = true;
_npc.issolid = true;
_npc.talked = 0;
scr_depth_alt(_npc.marker);
return _npc;
} ("Debug_Assets", "dspr_cupnpc3");
|
|
8
|
npc4 = scr_makenpcscr_makenpc
function scr_makenpc(arg0 = "", arg1 = "", arg2 = false)
{
var _mylayer = layer_get_id(arg0);
if (_mylayer == -1)
{
debug_print("Warning: Check Output Console");
debug_message("scr_makenpc(" + arg0 + "," + arg1 + ") Result: Layer Not Found");
return -4;
}
var sourcenpc = layer_sprite_get_id(_mylayer, arg1);
if (sourcenpc == -1)
{
var _result = "scr_makenpc(\"" + arg0 + "\",\"" + arg1 + "\") Result: Sprite Not Found";
debug_message(_result);
debug_print("Warning: Check Output Console");
return -4;
}
var _mysprite = layer_sprite_get_sprite(sourcenpc);
var _myx = layer_sprite_get_x(sourcenpc);
var _myy = layer_sprite_get_y(sourcenpc);
var _myxscale = layer_sprite_get_xscale(sourcenpc);
var _myyscale = layer_sprite_get_yscale(sourcenpc);
var _myalpha = layer_sprite_get_alpha(sourcenpc);
var _myangle = layer_sprite_get_angle(sourcenpc);
var _myblend = layer_sprite_get_blend(sourcenpc);
var _myspeed = layer_sprite_get_speed(sourcenpc);
var _myindex = layer_sprite_get_index(sourcenpc);
var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact);
_npc.marker = scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha);
var truex = _npc.marker.bbox_left;
var truey = _npc.marker.bbox_top;
var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left;
var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top;
setxy(truex, truey, _npc);
_npc.markerxoffset = truex - _npc.marker.x;
_npc.markeryoffset = truey - _npc.marker.y;
_npc.markerstick = true;
scr_sizeexact(truexscale, trueyscale, _npc);
if (arg2)
{
_npc.visible = true;
_npc.image_alpha = 1;
}
_npc.strict = true;
_npc.issolid = true;
_npc.talked = 0;
scr_depth_alt(_npc.marker);
return _npc;
}
function scr_makenpc_fromasset(arg0, arg1 = false)
{
var sourcenpc = arg0;
var _mysprite = layer_sprite_get_sprite(sourcenpc);
var _myx = layer_sprite_get_x(sourcenpc);
var _myy = layer_sprite_get_y(sourcenpc);
var _myxscale = layer_sprite_get_xscale(sourcenpc);
var _myyscale = layer_sprite_get_yscale(sourcenpc);
var _myalpha = layer_sprite_get_alpha(sourcenpc);
var _myangle = layer_sprite_get_angle(sourcenpc);
var _myblend = layer_sprite_get_blend(sourcenpc);
var _myspeed = layer_sprite_get_speed(sourcenpc);
var _myindex = layer_sprite_get_index(sourcenpc);
var _npc = instance_create_depth(0, 0, 0, obj_trigger_interact);
_npc.marker = scr_marker_ext(_myx, _myy, _mysprite, _myxscale, _myyscale, 0, _myindex, _myblend, undefined, undefined, undefined, _myalpha);
var truex = _npc.marker.bbox_left;
var truey = _npc.marker.bbox_top;
var truexscale = _npc.marker.bbox_right - _npc.marker.bbox_left;
var trueyscale = _npc.marker.bbox_bottom - _npc.marker.bbox_top;
setxy(truex, truey, _npc);
_npc.markerxoffset = truex - _npc.marker.x;
_npc.markeryoffset = truey - _npc.marker.y;
_npc.markerstick = true;
scr_sizeexact(truexscale, trueyscale, _npc);
if (arg1)
{
_npc.visible = true;
_npc.image_alpha = 1;
}
_npc.strict = true;
_npc.issolid = true;
_npc.talked = 0;
scr_depth_alt(_npc.marker);
return _npc;
} ("Debug_Assets", "dspr_basin");
|
|
9
|
init = 0;
|
|
10
|
encounterno = 153;
|
|
11
|
encounterflag = 899;
|
|
12
|
basintalk = 0;
|
|
13
|
watermarker = -4;
|
|
14
|
watercoolerfight = 0;
|
|
15
|
if (global.flag[encounterflag] != 0)
|
|
16
|
watercoolerfight = -999;
|
|
17
|
hintinit = 0;
|
|
18
|
scr_musicerscr_musicer
function scr_musicer(arg0 = "dogcheck.ogg", arg1 = 0.7, arg2 = 1, arg3 = 0, arg4 = -1)
{
var musicer = instance_create_depth(0, 0, 0, obj_musicer_gen);
musicer.song = arg0;
musicer.volume = arg1;
musicer.pitch = arg2;
musicer.delay = arg3;
musicer.fadein = arg4;
return musicer;
} ("climb.ogg");
|
|
19
|
slidecon = 0;
|
|
20
|
slidetimer = 0;
|
|
21
|
fade = -4;
|