Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_dw_church_bellhall_bookroom_winglade_Step_0

(view raw script w/o annotations or w/e)
1
y = ystart - 12 - (sin(siner / 15) * 12);
2
x = xstart + (sin(siner / 45) * 6);
3
scr_depth
scr_depth

function
scr_depth(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10)); }
();
4
if (!init)
5
{
6
    if (global.plot <= 242)
7
    {
8
        instance_destroy();
9
        exit;
10
    }
11
    else
12
    {
13
        var pos = scr_genmarker("wingsolid");
14
        trig = instance_create(pos.x, pos.y, obj_trigger_interact);
15
        
scr_sizeexact
scr_sizeexact

function
scr_sizeexact(arg0, arg1, arg2 = id)
{ with (arg2) { if (!sprite_exists(sprite_index)) { debug_message("Can't size, no sprite"); exit; } var _w = sprite_get_width(sprite_index); var _h = sprite_get_width(sprite_index); image_xscale = arg0 / _w; image_yscale = arg1 / _h; } }
(pos.sprite_width, pos.sprite_height, trig);
16
        trig.issolid = true;
17
        trig.talked = 0;
18
        trig.strict = true;
19
    }
20
    init = true;
21
}
22
if (con == 0)
23
{
24
    if (trig.myinteract != 0)
25
    {
26
        global.interact = 1;
27
        
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers") global.typer = 85; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; ...
("no_name");
28
        msgsetloc(0, 
* cleave your own path.Wait for input
"* cleave your own path./", "obj_dw_church_bellhall_bookroom_winglade_slash_Step_0_gml_35_0"
);
29
        msgnextloc(
* cut your own way.Wait for input
"* cut your own way./", "obj_dw_church_bellhall_bookroom_winglade_slash_Step_0_gml_36_0"
);
30
        msgnextloc(
* me? my way is in your way.Wait for inputClose Message
"* me? my way is in your way./%", "obj_dw_church_bellhall_bookroom_winglade_slash_Step_0_gml_37_0"
);
31
        if (talked)
32
        {
33
            
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers") global.typer = 85; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; ...
("no_name");
34
            msgsetloc(0, 
* it's your way or the high way.Wait for inputClose Message
"* it's your way or the high way./%", "obj_dw_church_bellhall_bookroom_winglade_slash_Step_0_gml_42_0"
);
35
        }
36
        d_make();
37
        con = 1;
38
        talked++;
39
    }
40
}
41
if (con == 1 && !d_ex())
42
{
43
    con = 0;
44
    global.interact = 0;
45
    trig.myinteract = 0;
46
}