Deltarune (Chapter 4) script viewer

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gml_Object_obj_dw_church_a_intro1_Step_0

(view raw script w/o annotations or w/e)
1
if (con < 0)
2
    exit;
3
if (i_ex(obj_dw_transition))
4
    exit;
5
if (con == 0)
6
{
7
    global.interact = 1;
8
    con = 2;
9
    alarm[0]
 = 1;
gml_Object_obj_dw_church_a_intro1_Alarm_0.gml

con++;
10
}
11
if (con == 3)
12
{
13
    con = 4;
14
    cutscene_master = 
scr_cutscene_make
scr_cutscene_make

function
scr_cutscene_make()
{ _cutscene_master = instance_create(0, 0, obj_cutscene_master); _cutscene_master.master_object = id; return _cutscene_master; }
();
15
    
scr_maincharacters_actors
scr_maincharacters_actors

function
scr_maincharacters_actors()
{ actor_count = 0; kr = 0; kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index; kr_actor.depth = obj_mainchara.depth; with (obj_mainchara) visible = 0; for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++) { if (i_ex(global.cinstance[__jj])) { if (global.cinstance[__jj].name == "susie") { actor_count++; su = __jj + 1; su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index; su_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "ralsei") { actor_count++; ra = __jj + 1; ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index; ra_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "noelle") { actor_count++; no = __jj + 1; no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index; no_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } } } }
();
16
    with (obj_mainchara)
17
        fun = 0;
18
    with (obj_caterpillarchara)
19
        fun = 0;
20
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(10);
21
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
22
    
c_setxy
c_setxy

function
c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
}
(388, 216);
23
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
24
    
c_setxy
c_setxy

function
c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
}
(210, 200);
25
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
26
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
27
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("l");
28
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
29
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("r");
30
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
31
    
c_walkdirect_wait
c_walkdirect_wait

function
c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
}
(272, su_actor.y, 15);
32
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("susie");
33
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
Face 0* ...Delay 11 What's with this place?Wait for inputClose Message
"\\E0* ..^1. What's with this place?/%", "obj_dw_church_a_intro1_slash_Step_0_gml_53_0"
);
34
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
35
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
36
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("d");
37
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(12);
38
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("l");
39
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(12);
40
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("u");
41
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
42
    
c_autowalk
c_autowalk

function
c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
}
(0);
43
    
c_imagespeed
c_imagespeed

function
c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
}
(0.2);
44
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_susie_head_scratch_dw);
45
    
c_addxy
c_addxy

function
c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
}
(0, -6);
46
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("susie");
47
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
Face 1* ...Delay 11 kinda gives me the creeps.Wait for inputClose Message
"\\E1* ..^1. kinda gives me the creeps./%", "obj_dw_church_a_intro1_slash_Step_0_gml_70_0"
);
48
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
49
    
c_halt
c_halt

function
c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
}
();
50
    
c_autowalk
c_autowalk

function
c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
}
(1);
51
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("u");
52
    
c_addxy
c_addxy

function
c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
}
(0, 6);
53
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(15);
54
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("r");
55
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
56
    
c_walkdirect_wait
c_walkdirect_wait

function
c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
}
(325, su_actor.y, 15);
57
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("susie");
58
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
Face 0* ...Delay 11 Let's go.Wait for inputClose Message
"\\E0* ..^1. Let's go./%", "obj_dw_church_a_intro1_slash_Step_0_gml_87_0"
);
59
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
60
    
c_actortokris
c_actortokris

function
c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
}
();
61
    
c_actortocaterpillar
c_actortocaterpillar

function
c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
}
();
62
    
c_terminatekillactors
c_terminatekillactors

function
c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
}
();
63
}
64
if (con == 4 && !i_ex(obj_cutscene_master))
65
{
66
    con = 99;
67
    global.facing = 0;
68
    global.interact = 0;
69
    global.plot = 108;
70
    if (!snd_is_playing(global.currentsong[1]))
71
    {
72
        global.currentsong[0] = snd_init("darkchurch_intro.ogg");
73
        global.currentsong[1] = mus_loop_ext(global.currentsong[0], 0.7, 1);
74
    }
75
    var save_point = instance_create(300, 200, obj_savepoint);
76
    with (save_point)
77
        
scr_depth
scr_depth

function
scr_depth(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10)); }
();
78
    run_check = 
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ var flag_value = global.flag[arg0]; return flag_value; } function scr_flag_name_get(arg0) { if (!global.is_console) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } else { return ""; } } function scr_getflag(arg0) { return
scr_flag_get(arg0);
}
(1636) == 0;
79
}
80
if (con == 10)
81
{
82
    con = 4;
83
    cutscene_master = 
scr_cutscene_make
scr_cutscene_make

function
scr_cutscene_make()
{ _cutscene_master = instance_create(0, 0, obj_cutscene_master); _cutscene_master.master_object = id; return _cutscene_master; }
();
84
    
scr_maincharacters_actors
scr_maincharacters_actors

function
scr_maincharacters_actors()
{ actor_count = 0; kr = 0; kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index; kr_actor.depth = obj_mainchara.depth; with (obj_mainchara) visible = 0; for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++) { if (i_ex(global.cinstance[__jj])) { if (global.cinstance[__jj].name == "susie") { actor_count++; su = __jj + 1; su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index; su_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "ralsei") { actor_count++; ra = __jj + 1; ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index; ra_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "noelle") { actor_count++; no = __jj + 1; no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index; no_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } } } }
();
85
    global.facing = 0;
86
    with (obj_mainchara)
87
        fun = 0;
88
    with (obj_caterpillarchara)
89
        fun = 0;
90
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
91
    
c_setxy
c_setxy

function
c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
}
(300, 216);
92
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_kris_dw_landed);
93
    
c_addxy
c_addxy

function
c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
}
(0, -4);
94
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
95
    
c_setxy
c_setxy

function
c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
}
(660, 235);
96
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
97
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(blackall, "visible", false);
98
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
99
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
100
    
c_autowalk
c_autowalk

function
c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
}
(0);
101
    
c_imageindex
c_imageindex

function
c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
}
(1);
102
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(6);
103
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("d");
104
    
c_halt
c_halt

function
c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
}
();
105
    
c_addxy
c_addxy

function
c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
}
(0, 4);
106
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
107
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
108
    
c_walkdirect_wait
c_walkdirect_wait

function
c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
}
(445, 235, 40);
109
    
c_msgside
c_msgside

function
c_msgside(arg0)
{
c_cmd("msgside", arg0, 0, 0, 0);
}
("top");
110
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("susie");
111
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
Face L* Hey,Delay 11 took you long enough.Wait for inputClose Message
"\\EL* Hey^1, took you long enough./%", "obj_dw_church_a_intro1_slash_Step_0_gml_165_0"
);
112
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
113
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
114
    
c_walkdirect_wait
c_walkdirect_wait

function
c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
}
(349, 235, 20);
115
    
c_walkdirect_wait
c_walkdirect_wait

function
c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
}
(349, 198, 12);
116
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("l");
117
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
118
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("susie");
119
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
Face 2* Let's go.Wait for inputClose Message
"\\E2* Let's go./%", "obj_dw_church_a_intro1_slash_Step_0_gml_177_0"
);
120
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
121
    
c_actortokris
c_actortokris

function
c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
}
();
122
    
c_actortocaterpillar
c_actortocaterpillar

function
c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
}
();
123
    
c_terminatekillactors
c_terminatekillactors

function
c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
}
();
124
}
125
if (run_check)
126
{
127
    if (run_con < 0)
128
    {
129
        if (obj_mainchara.x < 560)
130
        {
131
            if (obj_mainchara.runcounter > 5)
132
            {
133
                run_timer = 0;
134
                run_check = false;
135
                con = -1;
136
            }
137
        }
138
        else
139
        {
140
            run_con = 0;
141
        }
142
    }
143
    if (run_con == 0 && global.interact == 0)
144
    {
145
        run_con = 1;
146
        global.interact = 1;
147
        
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers") global.typer = 85; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; ...
("susie");
148
        msgsetloc(0, 
Face K* (Hey Kris,Delay 11 I know you're probably creeped out,Delay 11 but...)Wait for input
"\\EK* (Hey Kris^1, I know you're probably creeped out^1, but...)/", "obj_dw_church_a_intro1_slash_Step_0_gml_213_0"
);
149
        msgnextloc(
Face 1* (You do know you can run,Delay 11 right?)Wait for input
"\\E1* (You do know you can run^1, right?)/", "obj_dw_church_a_intro1_slash_Step_0_gml_214_0"
);
150
        msgnextloc(
Face 0* (...Delay 11 just saying.)Wait for inputClose Message
"\\E0* (..^1. just saying.)/%", "obj_dw_church_a_intro1_slash_Step_0_gml_215_0"
);
151
        var d = d_make();
152
    }
153
    if (run_con == 1 && !d_ex())
154
    {
155
        run_con = -1;
156
        con = -1;
157
        global.interact = 0;
158
        run_timer = 0;
159
        run_check = false;
160
        
scr_flag_set
scr_flag_set

function
scr_flag_set(arg0, arg1)
{ global.flag[arg0] = arg1; if (
scr_debug())
show_debug_message("*** flag [" + string(arg0) + "] updated: " + string(arg1) + " | " + scr_flag_name_get(arg0)); } function scr_setflag(arg0, arg1) {
scr_flag_set(arg0, arg1);
}
(1636, 1);
161
    }
162
}