Deltarune (Chapter 4) script viewer

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gml_Object_obj_darkness_overlay_backup_CleanUp_0

(view raw script w/o annotations or w/e)
1
if (surface_exists(darkness_surf))
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    surface_free(darkness_surf);
3
if (surface_exists(upper_surf))
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    surface_free(upper_surf);
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if (surface_exists(lower_surf))
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    surface_free(lower_surf);
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if (sprite_exists(spr_battleborder))
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    sprite_delete(spr_battleborder);