Deltarune (Chapter 4) script viewer

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gml_Object_obj_climb_spiketile_Draw_0

(view raw script w/o annotations or w/e)
1
if (
scr_debug
scr_debug

function
scr_debug()
{ if (global.debug == 1) return 1; }
())
2
{
3
    if (keyboard_check_pressed(ord("V")))
4
        dodraw = !dodraw;
5
    if (!dodraw)
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        exit;
7
}
8
if (view_current == 0)
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    _siner++;
10
draw_sprite_ext(spr_pxwhite, 0, x, y, 40, 40, 0, c_black, 0.5);
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draw_self();
12
var amt = -0.5 + (abs(sin(_siner / 30)) * 1.5);
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gpu_set_blendmode(bm_add);
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draw_sprite_ext(sprite_index, 1, x, y, 2, 2, 0, c_white, amt);
15
gpu_set_blendmode(bm_normal);