Deltarune (Chapter 4) script viewer
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gml_Object_obj_climb_enemy_Create_0
(view raw script w/o annotations or w/e)
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1
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depth = 90000;
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2
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image_blend = c_dkgray;
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3
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damagecon = 0;
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4
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timer = 0;
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5
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active = 1;
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6
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flashadjustmentx = 0;
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7
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flashadjustmenty = 0;
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8
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effectadjustmentx = 0;
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9
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effectadjustmenty = 0;
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10
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invincible = 0;
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11
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damage = 30;
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12
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shakex = 0;
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13
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hp = 1;
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