Deltarune (Chapter 4) script viewer

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gml_Object_obj_ch4_PDC14B_snacktray_Create_0

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con = 0;
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image_speed = 0;
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current_x_pos = 0;
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current_y_pos = 0;
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platter_npc = instance_create(x, y, obj_readable_room1);
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platter_npc.extflag = "snack_platter";
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clean_up = function()
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{
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    with (platter_npc)
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        instance_destroy();
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    instance_destroy();
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};