|
1
|
con = -1;
|
|
2
|
customcon = 0;
|
|
3
|
starting_y_pos = 0;
|
|
4
|
stepcon = 0;
|
|
5
|
steptimer = 0;
|
|
6
|
roomglow = instance_create(0, 0, obj_roomglow);
|
|
7
|
roomglow.active = false;
|
|
8
|
roomglow.actind = 0;
|
|
9
|
roomglow.glow = 0;
|
|
10
|
for (var i = 0; i < 5; i++)
|
|
11
|
{
|
|
12
|
with (scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (290, 1270 - (256 * i), (i == 0) ? spr_dw_fountain_tall : spr_dw_fountain_tall_looping))
|
|
13
|
{
|
|
14
|
depth = 999990;
|
|
15
|
image_speed = 0.1;
|
|
16
|
image_index = i;
|
|
17
|
}
|
|
18
|
}
|
|
19
|
var fence_marker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (90, 1654, bg_dw_titan_intro_fence);
|
|
20
|
with (fence_marker)
|
|
21
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
22
|
if (global.plot >= 240 && global.plot < 250)
|
|
23
|
{
|
|
24
|
con = 0;
|
|
25
|
starting_y_pos = 1950;
|
|
26
|
scr_setpartyscr_setparty
function scr_setparty(arg0 = false, arg1 = false, arg2 = false)
{
var kris = obj_mainchara;
var slot = 0;
var __make = true;
if (!i_ex(kris))
__make = false;
scr_losechar();
safe_delete(obj_caterpillarchara);
if (arg0 == true)
{
scr_getchar(2);
if (__make)
{
with (scr_makecaterpillar(kris.x, kris.y, 2, slot))
{
halign = (global.darkzone == 0) ? 3 : 6;
valign = (global.darkzone == 0) ? 6 : 16;
x -= halign;
y -= valign;
}
}
slot++;
}
if (arg1 == true)
{
scr_getchar(3);
if (__make)
{
with (scr_makecaterpillar(kris.x, kris.y, 3, slot))
{
halign = 2;
valign = 12;
x -= halign;
y -= valign;
}
}
slot++;
}
if (arg2 == true)
{
scr_getchar(4);
if (__make)
{
with (scr_makecaterpillar(kris.x, kris.y, 4, slot))
{
halign = (global.darkzone == 0) ? 2 : 4;
valign = (global.darkzone == 0) ? 9 : 18;
x -= halign;
y -= valign;
}
}
slot++;
}
} (1, 1, 0);
|
|
27
|
if (!audio_is_playing(global.currentsong[1]))
|
|
28
|
{
|
|
29
|
global.currentsong[0] = snd_init("titan_pre.ogg");
|
|
30
|
global.currentsong[1] = mus_loop_ext(global.currentsong[0], 1, 1);
|
|
31
|
}
|
|
32
|
fountain = instance_create(0, 0, obj_ch4_DCC01_fountain);
|
|
33
|
fence_marker.depth = fountain.depth - 2000;
|
|
34
|
roaring_knight = instance_create(200, starting_y_pos - 500, obj_ch4_DCC01_roaringknight);
|
|
35
|
with (roaring_knight)
|
|
36
|
{
|
|
37
|
state = 2;
|
|
38
|
timer = 0;
|
|
39
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
40
|
}
|
|
41
|
laugh_audio = -4;
|
|
42
|
blackall = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (-10, -10, spr_pixel_white);
|
|
43
|
blackall.image_xscale = 999;
|
|
44
|
blackall.image_yscale = 999;
|
|
45
|
blackall.depth = 100;
|
|
46
|
blackall.image_blend = c_black;
|
|
47
|
blackall.visible = 1;
|
|
48
|
blackall.image_alpha = 0;
|
|
49
|
if (scr_debugscr_debug
function scr_debug()
{
if (global.debug == 1)
return 1;
} ())
|
|
50
|
{
|
|
51
|
if (global.tempflag[90] == 1)
|
|
52
|
{
|
|
53
|
con = 8;
|
|
54
|
global.interact = 1;
|
|
55
|
global.facing = 0;
|
|
56
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
57
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
58
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
59
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (295, starting_y_pos - 286 - 16);
|
|
60
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
61
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
62
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (247, starting_y_pos - 270 - 31);
|
|
63
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
64
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
65
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (350, starting_y_pos - 258);
|
|
66
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
67
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
68
|
c_pan_waitc_pan_wait
function c_pan_wait(arg0, arg1, arg2)
{
c_pan(arg0, arg1, arg2);
c_wait(arg2);
} (camerax(), starting_y_pos - 660, 1);
|
|
69
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
70
|
}
|
|
71
|
if (global.tempflag[90] == 2)
|
|
72
|
{
|
|
73
|
con = 21;
|
|
74
|
global.interact = 1;
|
|
75
|
global.facing = 0;
|
|
76
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
77
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
78
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
79
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (295, starting_y_pos - 286 - 16);
|
|
80
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
81
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
82
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (247, starting_y_pos - 270 - 31);
|
|
83
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
84
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
85
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (350, starting_y_pos - 258);
|
|
86
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
87
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
88
|
c_pan_waitc_pan_wait
function c_pan_wait(arg0, arg1, arg2)
{
c_pan(arg0, arg1, arg2);
c_wait(arg2);
} (camerax(), starting_y_pos - 660, 1);
|
|
89
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
90
|
}
|
|
91
|
with (obj_border_controller)
|
|
92
|
hide_border();
|
|
93
|
}
|
|
94
|
}
|
|
95
|
else
|
|
96
|
{
|
|
97
|
instance_destroy();
|
|
98
|
}
|
|
99
|
|
|
100
|
continue_cutscene = function()
|
|
101
|
{
|
|
102
|
if (con >= 20)
|
|
103
|
con = 21;
|
|
104
|
else
|
|
105
|
con = 20;
|
|
106
|
};
|