|
1
|
timer++;
|
|
2
|
if ((timer % 1) == 0)
|
|
3
|
{
|
|
4
|
var grow = scr_afterimage_growscr_afterimage_grow
function scr_afterimage_grow()
{
afterimage = instance_create(x, y, obj_afterimage_grow);
afterimage.sprite_index = sprite_index;
afterimage.image_index = image_index;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth;
afterimage.image_xscale = image_xscale;
afterimage.image_yscale = image_yscale;
afterimage.image_angle = image_angle;
afterimage.image_alpha = image_alpha;
return afterimage;
} ();
|
|
5
|
grow.xrate = -0.2;
|
|
6
|
grow.yrate = -0.2;
|
|
7
|
}
|
|
8
|
if (i_ex(obj_church_candle_lightable))
|
|
9
|
{
|
|
10
|
var candle = instance_nearest(x, y, obj_church_candle_lightable);
|
|
11
|
if (distance_to_object(candle) < 10)
|
|
12
|
move_towards_point(candle.x, candle.y, speed);
|
|
13
|
}
|
|
14
|
if (x > (room_width + 80) || x < -80 || y > (room_height + 80) || y < -80)
|
|
15
|
instance_destroy();
|