Deltarune (Chapter 4) script viewer

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gml_Object_obj_candle_flamebullet_Create_0

(view raw script w/o annotations or w/e)
1
timer = 0;
2
damage = 18;
3
target = 3;
4
destroyoffscreen = false;
5
tolerance = 32;
6
active = 1;
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depth = 5000;
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mylight = instance_create(x, y, obj_lightsource);
9
mylight.image_alpha = 0;