|
1
|
event_inherited();
|
|
2
|
image_angle += rot_speed;
|
|
3
|
if (abs((x + hspeed) - obj_growtangle.x) > 65)
|
|
4
|
{
|
|
5
|
rot_speed *= -0.8;
|
|
6
|
hspeed *= -0.9;
|
|
7
|
x += hspeed;
|
|
8
|
}
|
|
9
|
if (decel == -1)
|
|
10
|
{
|
|
11
|
vspeed = scr_approachscr_approach
function scr_approach(arg0, arg1, arg2)
{
if (arg0 < arg1)
{
arg0 += arg2;
if (arg0 > arg1)
return arg1;
}
else
{
arg0 -= arg2;
if (arg0 < arg1)
return arg1;
}
return arg0;
} (vspeed, max_speed, 0.4);
|
|
12
|
}
|
|
13
|
else if (decel > 0)
|
|
14
|
{
|
|
15
|
speed = scr_approach_curvescr_approach_curve
function scr_approach_curve(arg0, arg1, arg2, arg3 = 0.1)
{
return scr_approach(arg0, arg1, max(arg3, abs(arg1 - arg0) / arg2));
} (speed, 0, decel);
|
|
16
|
hspeed = scr_approach_curvescr_approach_curve
function scr_approach_curve(arg0, arg1, arg2, arg3 = 0.1)
{
return scr_approach(arg0, arg1, max(arg3, abs(arg1 - arg0) / arg2));
} (hspeed, 0, sqr(decel));
|
|
17
|
rot_speed = scr_approach_curvescr_approach_curve
function scr_approach_curve(arg0, arg1, arg2, arg3 = 0.1)
{
return scr_approach(arg0, arg1, max(arg3, abs(arg1 - arg0) / arg2));
} (rot_speed, 0, decel);
|
|
18
|
decel--;
|
|
19
|
if (decel == 10)
|
|
20
|
queue_lock = true;
|
|
21
|
if (decel == 0)
|
|
22
|
{
|
|
23
|
if (alarm[1] == -1)
|
|
24
|
alarm[1] = 20; gml_Object_obj_bullet_dice_Alarm_1.gml
image_index = floor(image_index);
var pips = image_index / 4;
if (sprite_index == spr_bullet_dice_all4s)
pips = 3;
event_user(0);
with (instance_create(x, y, obj_regularbullet))
{
image_blend = c_gray;
sprite_index = other.sprite_index;
image_xscale = other.image_xscale;
image_yscale = other.image_yscale;
image_angle = other.image_angle;
image_index = other.image_index;
image_blend = other.image_blend;
image_speed = 0;
mask_index = spr_nothing;
active = false;
grazed = true;
scr_lerpvar("image_xscale", image_xscale, 3, 5);
scr_lerpvar("image_yscale", image_yscale, 3, 5);
scr_lerpvar("image_alpha", image_yscale, 0, 5);
}
bullet = instance_create(x, y, obj_bullet_dice_shockwave);
bullet.target = target;
bullet.damage = 40;
bullet.grazepoints = 4;
bullet.count = 0;
bullet.image_xscale = 1.5;
bullet.image_yscale = 1.5;
if (pips >= 3 || (sprite_index == spr_bullet_dice && image_index >= 8) || (sprite_index == spr_bullet_dice4pip && image_index >= 8))
{
bullet.image_xscale = 2;
bullet.image_yscale = 2;
}
|
|
25
|
decel = -2;
|
|
26
|
}
|
|
27
|
}
|
|
28
|
if ((y + vspeed) > (obj_growtangle.y + 58) && vspeed > 0)
|
|
29
|
{
|
|
30
|
vspeed *= choose(-0.3, -0.6, -0.8, -1);
|
|
31
|
if (decel == -1)
|
|
32
|
decel = 15;
|
|
33
|
snd_play(snd_bump);
|
|
34
|
}
|
|
35
|
if ((mercified && sprite_index == spr_bullet_dice_all4s) || (mercified && image_index >= 10 && image_index < 15 && sprite_index == spr_bullet_dice4pip))
|
|
36
|
mask_index = spr_bullet_dice_6;
|
|
37
|
else
|
|
38
|
mask_index = spr_bullet_dice4pip;
|