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1
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scr_enemy_drawhurt_genericscr_enemy_drawhurt_generic
function scr_enemy_drawhurt_generic()
{
if (state == 3 && hurttimer >= 0)
draw_sprite_ext(hurtsprite, 0, x + shakex + hurtspriteoffx, y + hurtspriteoffy, 2, 2, 0, image_blend, 1);
} ();
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|
2
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if (state == 0)
|
|
3
|
{
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|
4
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fsiner += 1;
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|
5
|
animsiner++;
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|
6
|
thissprite = idlesprite;
|
|
7
|
if (global.mercymod[myself] >= global.mercymax[myself])
|
|
8
|
thissprite = sparedsprite;
|
|
9
|
var headoffsetx = 2;
|
|
10
|
var headoffsety = 0;
|
|
11
|
if (global.mercymod[myself] >= global.mercymax[myself])
|
|
12
|
{
|
|
13
|
scr_enemy_drawidle_genericscr_enemy_drawidle_generic
function scr_enemy_drawidle_generic(arg0)
{
if (state == 0)
{
fsiner += 1;
siner += arg0;
thissprite = idlesprite;
if (global.mercymod[myself] >= global.mercymax[myself])
thissprite = sparedsprite;
draw_monster_body_part(thissprite, siner, x, y);
}
} (0.16666666666666666);
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|
14
|
}
|
|
15
|
else if (beardcon == 0)
|
|
16
|
{
|
|
17
|
beardtimer = 0;
|
|
18
|
draw_monster_body_part(thissprite, 0, x, y);
|
|
19
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if (thissprite != sparedsprite)
|
|
20
|
draw_monster_body_part(spr_bibliox_head, animsiner / 5, x + headoffsetx + (sin(animsiner / 10) * 2), y + headoffsety);
|
|
21
|
}
|
|
22
|
else if (beardcon == 1)
|
|
23
|
{
|
|
24
|
if (beardtimer < 32)
|
|
25
|
beardtimer++;
|
|
26
|
draw_monster_body_part(spr_bibliox_base, 0, x, y);
|
|
27
|
draw_monster_body_part(spr_bibliox_head_beard_stroke, beardtimer / 3, x + headoffsetx, y + headoffsety);
|
|
28
|
}
|
|
29
|
}
|
|
30
|
if (becomeflash == 0)
|
|
31
|
flash = 0;
|
|
32
|
becomeflash = 0;
|
|
33
|
if (acting == 20 && i_ex(obj_proofread_controller_new))
|
|
34
|
{
|
|
35
|
var b;
|
|
36
|
if (!proofeasy)
|
|
37
|
b = 220 - (obj_proofread_controller_new.acttimer * 2);
|
|
38
|
else
|
|
39
|
b = 200 - obj_proofread_controller_new.acttimer;
|
|
40
|
ossafe_fill_rectangle_color(camerax() + 200, cameray() + 295, camerax() + 200 + b, cameray() + 305, c_aqua, c_aqua, c_aqua, c_aqua, 0);
|
|
41
|
draw_sprite_ext(spr_poppup_hourglass, 1, camerax() + 200, cameray() + 300, 2, 2, 0, c_white, image_alpha);
|
|
42
|
}
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