Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_bells_parallaxer_CleanUp_0

(view raw script w/o annotations or w/e)
1
if (sprite_exists(bell_sprite_01))
2
    sprite_delete(bell_sprite_01);
3
if (sprite_exists(bell_sprite_02))
4
    sprite_delete(bell_sprite_01);
5
if (surface_exists(bg_surface))
6
    surface_free(bg_surface);