Deltarune (Chapter 4) script viewer

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gml_Object_obj_battleLayerHighlight_Create_0

(view raw script w/o annotations or w/e)
1
layer_set_visible("TILES_BATTLEBORDER", 0);
2
surf = -1;
3
spr_battleborder = -1;
4
myalpha = 0;
5
state = 0;
6
show_border = 1;