Deltarune (Chapter 4) script viewer

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gml_Object_obj_arrow_tornado_arrow_Draw_0

(view raw script w/o annotations or w/e)
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if (path_position >= 0.45 && path_position < 0.84)
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{
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}
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else
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{
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}
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var yy = 0;
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var siner = 0;
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timer++;
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repeat (10)
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{
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    draw_sprite_ext(sprite_index, 0, x + siner, y + yy, image_xscale * -1, image_yscale, 270, image_blend, image_alpha);
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    yy -= 30;
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}