if (path_position >= 0.45 && path_position < 0.84) { } else { } var yy = 0; var siner = 0; timer++; repeat (10) { draw_sprite_ext(sprite_index, 0, x + siner, y + yy, image_xscale * -1, image_yscale, 270, image_blend, image_alpha); yy -= 30; }