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gml_GlobalScript_scr_weaponcheck_equipped

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function scr_weaponcheck_equipped
scr_weaponcheck_equipped

function scr_weaponcheck_equipped(arg0, arg1) { var __equipped = 0; if (global.charweapon[arg0] == arg1) __equipped++; return __equipped; }
(arg0, arg1)
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{
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    var __equipped = 0;
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    if (global.charweapon[arg0] == arg1)
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        __equipped++;
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    return __equipped;
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}