|
1
|
function scr_raise_partyscr_raise_party
function scr_raise_party()
{
var _start = 0;
var _end = 3;
if (scr_debug())
{
if (keyboard_check(ord("1")))
{
_start = 0;
_end = 1;
}
else if (keyboard_check(ord("2")))
{
_start = 1;
_end = 2;
}
else if (keyboard_check(ord("3")))
{
_start = 2;
_end = 3;
}
}
with (obj_dmgwriter)
{
if (delaytimer >= 1)
killactive = 1;
}
for (i = _start; i < _end; i++)
{
if (global.char[i] == 0)
continue;
var _hltarget = global.char[i];
var _curhp = global.hp[_hltarget];
var _healpower;
if (_curhp <= 0)
_healpower = -_curhp + round(global.maxhp[_hltarget] / 4);
else
_healpower = 10;
scr_heal(i, _healpower);
with (global.charinstance[i])
{
ha = instance_create(x, y, obj_healanim);
ha.target = id;
dmgwr = scr_dmgwriter_selfchar();
with (dmgwr)
{
delay = 8;
type = 3;
damage = _healpower;
}
if (global.hp[global.char[myself]] >= global.maxhp[global.char[myself]])
{
with (dmgwr)
specialmessage = 3;
}
tu += 1;
}
}
for (i = _start; i < _end; i++)
{
with (global.charinstance[i])
tu--;
}
} ()
|
|
2
|
{
|
|
3
|
var _start = 0;
|
|
4
|
var _end = 3;
|
|
5
|
if (scr_debugscr_debug
function scr_debug()
{
if (global.debug == 1)
return 1;
} ())
|
|
6
|
{
|
|
7
|
if (keyboard_check(ord("1")))
|
|
8
|
{
|
|
9
|
_start = 0;
|
|
10
|
_end = 1;
|
|
11
|
}
|
|
12
|
else if (keyboard_check(ord("2")))
|
|
13
|
{
|
|
14
|
_start = 1;
|
|
15
|
_end = 2;
|
|
16
|
}
|
|
17
|
else if (keyboard_check(ord("3")))
|
|
18
|
{
|
|
19
|
_start = 2;
|
|
20
|
_end = 3;
|
|
21
|
}
|
|
22
|
}
|
|
23
|
with (obj_dmgwriter)
|
|
24
|
{
|
|
25
|
if (delaytimer >= 1)
|
|
26
|
killactive = 1;
|
|
27
|
}
|
|
28
|
for (i = _start; i < _end; i++)
|
|
29
|
{
|
|
30
|
if (global.char[i] == 0)
|
|
31
|
continue;
|
|
32
|
var _hltarget = global.char[i];
|
|
33
|
var _curhp = global.hp[_hltarget];
|
|
34
|
var _healpower;
|
|
35
|
if (_curhp <= 0)
|
|
36
|
_healpower = -_curhp + round(global.maxhp[_hltarget] / 4);
|
|
37
|
else
|
|
38
|
_healpower = 10;
|
|
39
|
scr_healscr_heal
function scr_heal(arg0, arg1)
{
abovemaxhp = 0;
belowzero = 0;
hltarget = global.char[arg0];
_curhp = global.hp[hltarget];
if (global.hp[hltarget] <= 0)
belowzero = 1;
if (global.hp[hltarget] > global.maxhp[hltarget])
abovemaxhp = 1;
if (abovemaxhp == 0)
{
global.hp[hltarget] += arg1;
if (global.hp[hltarget] > global.maxhp[hltarget])
global.hp[hltarget] = global.maxhp[hltarget];
}
if (belowzero == 1 && global.hp[hltarget] >= 0)
{
if (global.hp[hltarget] < ceil(global.maxhp[hltarget] / 6))
global.hp[hltarget] = ceil(global.maxhp[hltarget] / 6);
scr_revive(arg0);
}
snd_stop(snd_power);
snd_play(snd_power);
return global.hp[hltarget] - _curhp;
} (i, _healpower);
|
|
40
|
with (global.charinstance[i])
|
|
41
|
{
|
|
42
|
ha = instance_create(x, y, obj_healanim);
|
|
43
|
ha.target = id;
|
|
44
|
dmgwr = scr_dmgwriter_selfcharscr_dmgwriter_selfchar
function scr_dmgwriter_selfchar()
{
return instance_create(x, (y + myheight) - 24 - (tu * 20), obj_dmgwriter);
} ();
|
|
45
|
with (dmgwr)
|
|
46
|
{
|
|
47
|
delay = 8;
|
|
48
|
type = 3;
|
|
49
|
damage = _healpower;
|
|
50
|
}
|
|
51
|
if (global.hp[global.char[myself]] >= global.maxhp[global.char[myself]])
|
|
52
|
{
|
|
53
|
with (dmgwr)
|
|
54
|
specialmessage = 3;
|
|
55
|
}
|
|
56
|
tu += 1;
|
|
57
|
}
|
|
58
|
}
|
|
59
|
for (i = _start; i < _end; i++)
|
|
60
|
{
|
|
61
|
with (global.charinstance[i])
|
|
62
|
tu--;
|
|
63
|
}
|
|
64
|
}
|