Deltarune (Chapter 4) script viewer

← back to main script listing

gml_GlobalScript_scr_draw_aurora

(view raw script w/o annotations or w/e)
1
function 
scr_draw_aurora
scr_draw_aurora

function
scr_draw_aurora(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7)
{ for (i = 0; i < sprite_get_height(arg2); i++) { draw_sprite_part_ext(arg2, arg3, 2, i, sprite_get_width(arg2) - 4, 1, ((arg0 + (sin(arg6) * arg4) + (sin(arg7 * 0.1) * 2)) - (sin(arg7 * 0.075) * 2)) + (sin(arg6 * 0.35) * 2), arg1 + i, 1, 1, c_white, 1); arg6 += arg5; } }
(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7)
2
{
3
    for (i = 0; i < sprite_get_height(arg2); i++)
4
    {
5
        draw_sprite_part_ext(arg2, arg3, 2, i, sprite_get_width(arg2) - 4, 1, ((arg0 + (sin(arg6) * arg4) + (sin(arg7 * 0.1) * 2)) - (sin(arg7 * 0.075) * 2)) + (sin(arg6 * 0.35) * 2), arg1 + i, 1, 1, c_white, 1);
6
        arg6 += arg5;
7
    }
8
}