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1
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function scr_chapterswitchscr_chapterswitch
function scr_chapterswitch(arg0 = 0)
{
var parameters = get_chapter_switch_parameters();
if (arg0 == 0)
{
if (scr_is_switch_os())
{
game_change("rom:/", parameters);
}
else
{
switch (os_type)
{
case os_windows:
game_change("/../", "-game data.win" + parameters);
break;
case os_ps4:
game_change("", "-game /app0/games/game.win" + parameters);
break;
case os_ps5:
game_change("", "-game /app0/games/game.win" + parameters);
break;
case os_macosx:
game_change("..", parameters);
break;
}
}
}
else
{
var chapstring = string(arg0);
show_debug_message("Attempting to launch Chapter " + string(arg0));
if (scr_is_switch_os())
{
game_change("rom:/chapter" + chapstring + "_switch/", parameters);
}
else
{
switch (os_type)
{
case os_windows:
game_change("/../chapter" + chapstring + "_windows", "-game data.win" + parameters);
break;
case os_ps4:
game_change("", "-game /app0/games/chapter" + chapstring + "_ps4/game.win" + parameters);
break;
case os_ps5:
game_change("", "-game /app0/games/chapter" + chapstring + "_ps5/game.win" + parameters);
break;
case os_macosx:
game_change("../chapter" + chapstring + "_mac", parameters);
break;
}
}
}
} (arg0 = 0)
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2
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{
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3
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var parameters = get_chapter_switch_parameters();
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4
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if (arg0 == 0)
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5
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{
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6
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if (scr_is_switch_os())
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7
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{
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8
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game_change("rom:/", parameters);
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9
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}
|
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10
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else
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11
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{
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12
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switch (os_type)
|
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13
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{
|
|
14
|
case os_windows:
|
|
15
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game_change("/../", "-game data.win" + parameters);
|
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16
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break;
|
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17
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case os_ps4:
|
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18
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game_change("", "-game /app0/games/game.win" + parameters);
|
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19
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break;
|
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20
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case os_ps5:
|
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21
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game_change("", "-game /app0/games/game.win" + parameters);
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22
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break;
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23
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case os_macosx:
|
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24
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game_change("..", parameters);
|
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25
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break;
|
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26
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}
|
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27
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}
|
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28
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}
|
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29
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else
|
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30
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{
|
|
31
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var chapstring = string(arg0);
|
|
32
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show_debug_message("Attempting to launch Chapter " + string(arg0));
|
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33
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if (scr_is_switch_os())
|
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34
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{
|
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35
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game_change("rom:/chapter" + chapstring + "_switch/", parameters);
|
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36
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}
|
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37
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else
|
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38
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{
|
|
39
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switch (os_type)
|
|
40
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{
|
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41
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case os_windows:
|
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42
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game_change("/../chapter" + chapstring + "_windows", "-game data.win" + parameters);
|
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43
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break;
|
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44
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case os_ps4:
|
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45
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game_change("", "-game /app0/games/chapter" + chapstring + "_ps4/game.win" + parameters);
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46
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break;
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47
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case os_ps5:
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48
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game_change("", "-game /app0/games/chapter" + chapstring + "_ps5/game.win" + parameters);
|
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49
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break;
|
|
50
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case os_macosx:
|
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51
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game_change("../chapter" + chapstring + "_mac", parameters);
|
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52
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break;
|
|
53
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}
|
|
54
|
}
|
|
55
|
}
|
|
56
|
}
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