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1
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function c_soundplay_xc_soundplay_x
function c_soundplay_x(arg0, arg1, arg2)
{
c_cmd("soundplay", arg0, arg1, arg2, 0);
}
function c_snd_play_x(arg0, arg1, arg2)
{
c_soundplay_x(arg0, arg1, arg2);
}
function c_sndplay_x(arg0, arg1, arg2)
{
c_soundplay_x(arg0, arg1, arg2);
}
function c_sound_play_x(arg0, arg1, arg2)
{
c_soundplay_x(arg0, arg1, arg2);
} (arg0, arg1, arg2)
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2
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{
|
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3
|
c_cmdc_cmd
function c_cmd(arg0, arg1, arg2, arg3, arg4)
{
if (instance_exists(obj_cutscene_master))
{
__cs_i = obj_cutscene_master.maximum_command - 1;
obj_cutscene_master.command[__cs_i] = arg0;
obj_cutscene_master.command_arg1[__cs_i] = arg1;
obj_cutscene_master.command_arg2[__cs_i] = arg2;
obj_cutscene_master.command_arg3[__cs_i] = arg3;
obj_cutscene_master.command_arg4[__cs_i] = arg4;
with (obj_cutscene_master)
maximum_command++;
}
} ("soundplay", arg0, arg1, arg2, 0);
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4
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}
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5
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|
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6
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function c_snd_play_x(arg0, arg1, arg2)
|
|
7
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{
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|
8
|
c_soundplay_xc_soundplay_x
function c_soundplay_x(arg0, arg1, arg2)
{
c_cmd("soundplay", arg0, arg1, arg2, 0);
}
function c_snd_play_x(arg0, arg1, arg2)
{
c_soundplay_x(arg0, arg1, arg2);
}
function c_sndplay_x(arg0, arg1, arg2)
{
c_soundplay_x(arg0, arg1, arg2);
}
function c_sound_play_x(arg0, arg1, arg2)
{
c_soundplay_x(arg0, arg1, arg2);
} (arg0, arg1, arg2);
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9
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}
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10
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|
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11
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function c_sndplay_x(arg0, arg1, arg2)
|
|
12
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{
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|
13
|
c_soundplay_xc_soundplay_x
function c_soundplay_x(arg0, arg1, arg2)
{
c_cmd("soundplay", arg0, arg1, arg2, 0);
}
function c_snd_play_x(arg0, arg1, arg2)
{
c_soundplay_x(arg0, arg1, arg2);
}
function c_sndplay_x(arg0, arg1, arg2)
{
c_soundplay_x(arg0, arg1, arg2);
}
function c_sound_play_x(arg0, arg1, arg2)
{
c_soundplay_x(arg0, arg1, arg2);
} (arg0, arg1, arg2);
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14
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}
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15
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|
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16
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function c_sound_play_x(arg0, arg1, arg2)
|
|
17
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{
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18
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c_soundplay_xc_soundplay_x
function c_soundplay_x(arg0, arg1, arg2)
{
c_cmd("soundplay", arg0, arg1, arg2, 0);
}
function c_snd_play_x(arg0, arg1, arg2)
{
c_soundplay_x(arg0, arg1, arg2);
}
function c_sndplay_x(arg0, arg1, arg2)
{
c_soundplay_x(arg0, arg1, arg2);
}
function c_sound_play_x(arg0, arg1, arg2)
{
c_soundplay_x(arg0, arg1, arg2);
} (arg0, arg1, arg2);
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19
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}
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